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[New] Answers from Dev Q/A!!

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Post time 2018-10-28 21:12:11 | Show the author posts only Reply Awards |Ascending |Read mode



Dear Explorers, you had questions and we got answers!

Below are some of the responses we got from the previous week's Q/A Session.

Enjoy!~




-FREQUENTLY ASKED-

Q1: How do you Balance Weapons in Creative Destruction?
A: We are constantly observing player and weapon data to examine the damage efficiency and usage rate. While some weapons, such as the AK47 and Uzi are capable of dropping some heavy fire on enemies, the data shows no significant impact on it being overpowered or affecting how weapons are chosen for different situations.

Q2: Please give us More Skins and Dance Moves!
A: Creative Destruction has a wide fan base that spans multiple countries. We really want to make sure we design Looks that players will enjoy and will run smoothly on different devices. This does take time, but no worries, we are working quickly on getting these designs to you as soon as possible.

Q3: Are there any plans for account sharing across servers?
A: We will consider to support cross-server login in the future. If there is anymore news, we will definitly inform you via our social media platforms!




-PLAYER QUESTIONS-

Q1: (™TC JHON) : Deben poner un detector de hack cómo lo hacen otros juegos por favor ahy muchas gente que ase trampa areglen eso por favor. (How do you deal with hackers?)

A: This is definitly one of our top priorities. We'll continue releasing updates to our anti-cheating measures to help guarantee fair play for players! Please help us identify hackers by reporting them via in-game.


Q2: (Fernando529): ...TAMBIEN EN EL SERVIDOR EE.UU YO VI UN HACKER QUE TENIA AIMBOT TENIA VELOCIDAD Y PUNTERIA ASISTIDA LO REPORTE CREO QUE SE LLAMA NinjaAfricano DEVERIAN DARLE REVISION. (I'd like to report a player named NinjaAfricano for cheating.)

A:  The player named NinjaAfricano was confirmed as a hacker and promptly banned. We want to restate our committement to providing a fair environment to players, that cheating will not be tolerated, and to please assist us in doing this by reporting anyone suspected of cheating within the game.


Q3: (Catwaii) : Add a LATAM Server

A: While we currently have the LATAM Server for Mobile, there are no current plans for doing the same with PC.


Q4: When new updates will come? And plz add more maps

A: Yes, we are excited to say that a new map is currently under development, while we cannot release anymore details, we can say it will be finished very soon!


Q5: (ItsGabe) : (Suggestions)...

3) Weapon
I think it would be cool if you guys could add a new sniper to the game something heavy is a 1-shot kill

6) Item
Could you guys add a paddle boat that spawns in west lake, it would be good if you need to get out of the storm and it will be great to have fun
with the squad on it.


A: There are a lot of great ideas here, however, we have released some of these functions already. Also, some of these questions have already been answered above.

3. The game has Golden WP for the job. If we introduce another Sniper Rifle, it would come with some other special abilities. Please stay tuned for future updates.

6. While boats would not work well within the current map or modes, we are definitly considering some other types of transportation in our future plans!


Q6: (DJHammer) : I Imagined this very enjoying "Invasion Mode"

-The Alien Spitter monsters! I created a 3D model of it see the picture below.
- Same Aurora Valley with capacity of 100 Players.
-Everytime you  killed an Alien monster gives random reward Level UP EXP, Gold Coins or Star Coins each monster spawns randomly anywhere in the Map..
-The monsters has Rarity type similar to weapons they are glowing like Green/Blue/Purple/Orange the higher the Rarity of monster the harder it is and the better the drop reward...

A:  It sounds like a pretty cool mode, we are open to any ideas which can increase the fun factor for players. We like the idea of an ""Invasion Mode"" which could help create a survival shooter experience.

However, we are mainly focused on PvP Modes where players can cooperate and compete against others. A pure PvE mode would lower interaction between players and is not in the immediate plans.

We definitly love the amazing ideas and will continue to listen to our players!


Q7: (aldozilentYT) : Soy youtuber y me gustaría saber como pudiera contactarlos para ver si pueden prestar salas privadas para asi la audiencia tener una mejor afinidad en el juego y poder promocionar mas el juego. (I'm a YouTuber that would like to work with CD & help promote the game.)

A:  We believe one of our Community Staff has already reached out to you. However, just to note, if you are good at the game and often share your gameplay online, we are happy to support you in multiple ways. Please do not hestitate to contact us at community@creative-destruction.com


Q8: (N/A) : Ability to use additonal keys of mouse?

A: Currently only left and right click actions are supported with custom keys, however we will consider expanding this in the future.


Q9: (Akilliz) : Change the placement of last circles?

A: Changing the way of circle-closing is an exciting idea. But we are considering to bring more dynamic mechanisms into the end game. Please stay tuned for our update!


Q10: (ElmaTageis) : ¿Pondran algunos diseños de los skins que mandaron los jugadores? (Can you include some player designed skins in Creative Destruction?)

A: We're definitely considering letting players design skin even modes for our game. We'll launch these activities soon. Please keep an eye on our official forum https://forum.creative-destruction.com/forum.php and Facebook page @CreativeDestructiongame.


Q11: (Son-Goku) : Vocês poderiam diminuir o tempo de coleta dependendo do material (More fast paced gameplay?)

A: We also agree that faster-paced gameplay is more appealing. Reducing the looting time is one way to do this. Three Forces Mode and the upcoming Quick Mode will also help quicken gameplay. We of course are still open to more ideas for keeping players on their toes though :p


Q12: (Патрuк) : ► Здравствуйте, впервые хочу сказать огромное спасибо разработчикам игры!) Игра просто огонь. А теперь немного о моих идеях... (Will you introduce Guild Tournaments?)

A: We are also not satisfied with how the guild function currently works. We would like to introduce some more ways for guild members to interact with each other through activities and some events. Stay Tuned!


Q13 : (MiDoRiYa) : eu gostaria muito que tivesse skins próprias no jogo (que não seja trajes) (I'd like to have skins of my own in the game)
A:We've launched a Content Creator Program called C.D. Nova. http://www.creative-destruction.com/cdnova/

This program provides various benefits to Influencers, Streamers, and Top Players. We encourage players capable of sharing their experience and love for CD to join us in creating a better Creative Destruction for everyone!


Q14 : (Akilliz) : Halloween themed outfit and skins for October would be awesome. Werewolves, vampires, frankenstein, jack'o lanterns. Maybe a design competition and the winners idea gets to be in game (Will we have Halloween themed outfits?)

A: We have some pretty sick Halloween themed outfits. Hope you guys enjoy them.



The following are the Lucky Winners from the Dev Q/A:
TLCGamingYT , ZeeTorrez , RafaelNobre , INSANEE , Eliman1YT , Jack_YT , kareemman00 , VincenT , TheMatys , Патрuк , Akilliz , Yormi , ShawarmaExpress , KevinvalerioG

Thank-you for all your support!

-CD Developers & Community Team

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Post time 2018-12-25 15:34:02 | Show the author posts only
Please add more uns like honey badger from call of duty ghost
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Post time 2018-12-25 05:31:20 | Show the author posts only
Edited by DandYxD at 2018-12-25 05:33

kenapa tidak menambah menu tampilan yang baru? atau kita sebagai Player bisa memilih tampilan layar seperti di game Knives Out, dan tambahkan fitur Dance lebih banyak dan di setiap update lebih baik menambahkan juga fitur Setelah Update Player mendapat Hadiah seperti Gold, Star.

Edit: tambahkan juga Skin untuk sang Palu (Skin for Hammer) karena itu terlalu membosankan jika di lihat :v jadi lebih baik kasih Sang Palu (Hammer) kelebihan seperti bisa membantu kita menembak

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Post time 2018-12-24 22:10:24 | Show the author posts only
He a marqu?? ?? nouveau le week-end que Barcelone a couru ?? une avance de 2-0 contre S??ville et regarda amorc??e ?? maintenir une avance de quatre points au sommet de la Ligue espagnole. Messi a 36 buts cette saison, et ??tendu son record de buts de la ligue espagnole de carri??re ?? 279, le plus ??lev?? jamais. Une fois que Jones re-sign?? Smith ?? un nouvel accord, les Cowboys all?? sur une larme, gagner la NFC Est et finalement le Super Bowl \u0026 ldquo;.  adidas superstar 80s premium trainers Avec la Hollande jusqu'?? 4-1, Robben verrouill?? sur un throughball et couru Sergio Ramos pass?? jusqu'?? ce qu'il soit tout seul avec Casillas. Un but de la t??te un corner de hors Thiago Silva, presque identique ?? celui marqu?? par David Luiz.  adidas trainer noir However, Chris Broussard de ESPNreported vendredi matin que les Hornets sont maintenant hors de la discussion parce que les moustiquaires ne sont pas int??ress??s par l'acquisition Stephenson, qui a sign?? un contrat 27 millions de dollars avec les Hornets de la offseason. Manchester City: Cette ??quipe n'a pas ??t?? bonne au d??but de la phase de groupes.  adidas stan smith femme a scratch Et l'??t?? dernier, les deux parties ont eu un match revanche dans le premier match du Groupe B. stan smith iridescent Kobe 9 Elite 'BHM' Le Kobe 9 Elite sera ??galement en vedette dans Black History Month Collection Nike comme il mis ?? frapper les ??tag??res en noir coloris / Blanc. Le jeune receveur de passes a une vitesse exceptionnelle, mais il a les comp??tences ci-dessous la capture moyens et capacit??s itin??raire de course.  adidas 43 1 3 adidas climalite jogginghose L'ann??e derni??re, le promoteur Bob Arum a d??clar??, ?Je promu le gars pendant 10 ans, et je sais combien il ??tait difficile de le faire dans le ring avec toute gaucher Lorsque vous parlez d'un gaucher qui peut se d??placer comme Manny, qui \u0026 rsquo;.

Référence: http://elainebusse.com/rss.xml
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Post time 2018-12-19 10:41:36 | Show the author posts only
que cabrones en todas las partidas ay polomeos 100 hacker
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Post time 2018-12-17 11:09:10 | Show the author posts only
Can i have the ability to make custom rooms and also i be facing some hacker in game his name is Cj_best he have super human speed and aimbot. i also got shot through my wall, please help
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Post time 2018-12-16 19:52:08 From the mobile phone | Show the author posts only
Hello, that's when the reward of the king of medals ?
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Post time 2018-12-16 19:51:29 From the mobile phone | Show the author posts only
Hello, that's when the reward of the king of medals
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Post time 2018-12-16 14:04:10 From the mobile phone | Show the author posts only
Can you plz add editing so we can edit our own buildings
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Post time 2018-12-14 19:50:32 | Show the author posts only
ayuda por favor no puedo entrar en una destrucción creativa por la pantalla se muestra transparente aquí dejo el log.ex

[15: 16: 24.138] [CLIENTE] Archivo de módulo Exe: C: \ Creative Destruction \ client.exe
[15:16: 24.138] [CLIENTE] Directorio actual: C: \ Creative Destruction
[15: 16: 24.138] [CLIENTE] Inicializando cliente ....
[15: 16: 24.139] [CLIENTE] Init utils.dll (1063838562)
[15:16 : 24.187] M Correcto para crear FileLoader, sys opener, loader indexed_discrete, root C: \ Creative Destruction \ Documents \ res, depth 0
[15: 16: 24.187] M Successed para crear FileLoader, sys opener, loader npk, root C: \ Creative Destruction \ Documents \ res, depth 1
[15: 16: 24.293] M El paquete C: \ Creative Destruction \ res \ baking_config.npk bajo el abridor sys está cargado.
[15: 16: 24.387] M El paquete C: \ Creative Destruction \ res \ char.npk bajo sys abridor está cargado.
[15: 16: 24.407] M El paquete C: \ Creative Destruction \ res \ common.npk bajo el abridor sys está cargado.
[15: 16: 24.438] M El paquete C: \ Creative Destruction \ res \ csb.npk bajo el abridor sys está cargado.
[15: 16: 24.469] M El paquete C: \ Creative Destruction \ res \ data.npk bajo el abridor sys está cargado.
[15: 16: 24.501] M El paquete C: \ Creative Destruction \ res \ debug_res.npk bajo el abridor sys está cargado.
[15: 16: 24.547] M El paquete C: \ Creative Destruction \ res \ effects.npk bajo el abridor sys está cargado.
[15: 16: 24.563] M El paquete C: \ Creative Destruction \ res \ emote.npk bajo el abridor sys está cargado.
[15: 16: 24.579] M El paquete C: \ Creative Destruction \ res \ film.npk bajo sys abridor está cargado.
[15: 16: 24.594] M El paquete C: \ Creative Destruction \ res \ font.npk bajo sys abridor está cargado.
[15: 16: 24.594] M El paquete C: \ Creative Destruction \ res \ invalidres.npk bajo el abridor sys está cargado.
[15: 16: 24.610] M El paquete C: \ Creative Destruction \ res \ item.npk bajo el abridor sys está cargado.
[15: 16: 24.625] M El paquete C: \ Creative Destruction \ res \ model.npk bajo el abridor sys está cargado.
[15: 16: 24.657] M El paquete C: \ Creative Destruction \ res \ model1.npk bajo sys abridor está cargado.
[15: 16: 24.679] M El paquete C: \ Creative Destruction \ res \ model_regular.npk bajo el abridor sys está cargado.
[15: 16: 24.691] M El paquete C: \ Creative Destruction \ res \ movie.npk bajo sys abridor está cargado.
[15: 16: 24.706] M El paquete C: \ Creative Destruction \ res \ scene.npk bajo sys abridor está cargado.
[15: 16: 24.739] M El paquete C: \ Creative Destruction \ res \ scene_upgrade.npk bajo el abridor sys está cargado.
[15: 16: 24.755] M El paquete C: \ Creative Destruction \ res \ shader.npk bajo el abridor sys está cargado.
[15: 16: 24.788] M El paquete C: \ Creative Destruction \ res \ structure_res.npk bajo el abridor sys está cargado.
[15: 16: 24.804] M El paquete C: \ Creative Destruction \ res \ ui1.npk bajo el abridor sys está cargado.
[15: 16: 24.819] M El paquete C: \ Creative Destruction \ res \ ui2.npk bajo el abridor sys está cargado.
[15: 16: 24.835] M El paquete C: \ Creative Destruction \ res \ vehicle.npk bajo sys abridor está cargado.
[15: 16: 24.882] M El paquete C: \ Creative Destruction \ res \ weapon.npk bajo sys abridor está cargado.
[15: 16: 24.882] M El paquete C: \ Creative Destruction \ res \ wwise.npk bajo el abridor sys está cargado.
[15: 16: 24.882] M El paquete C: \ Creative Destruction \ res \ xsetting.npk bajo el abridor sys está cargado.
[15: 16: 24.882] M Correcto para crear FileLoader, sys abridor, cargador npk, raíz C: \ Destrucción Creativa \ res, profundidad 1
[15: 16: 24.882] M Correcto para crear FileLoader, sys abridor, cargador discreto, raíz C: \ Creative Destruction \ Documents \ res, depth 0
[15: 16: 24.882] M Sucedido para crear FileLoader, sys de apertura, cargador discreto, raíz C: \ Creative Destruction \ res, depth 0
[15: 16: 24.882] M Se logró crear FileLoader, sys de apertura, zip del cargador, raíz C: \ Creative Destruction \ Documents \ zip, profundidad 1
[15: 16: 24.882] M Se realizó con éxito para crear FileLoader, sys de apertura, cargador discreto, raíz C: \ Creative Destruction \ Documentos \ script, profundidad 0
[15: 16: 24.882] M Correcto para crear FileLoader, sys opener, npk cargador, raíz C: \ Creative Destruction \ Documents \ script, profundidad 0
[15: 16: 24.913] M Paquete C: \ Creative Destruction \ script.npk bajo el abridor se carga sys.
[15: 16: 24.913] M Sucedió exitosamente para crear FileLoader, sys opener, npk cargador, raíz C: \ Destrucción de creatividad \ script, profundidad 0
[15: 16: 24.913] M Iniciar log.dll
[15: 16: 24.913] M Iniciar utils.dll
[15: 16: 24.913] M [UTILS] Init nxunisdk.dll (1488788017)
[15: 16: 24.913] M [UTILS] Init social.dll (571641130)
[15: 16: 25.545] M [UTILS ] [UniSDK] CNtUniSdkBase :: ntInit
[15: 16: 25.545] M [UTILS] [UniSDK] [Error] clave UNISDK_DISABLE_CONFIG no sale
[15: 16: 25.545] M [UTILS] [UniSDK] CNtUniSdkBase archivo de configuración de inicio C: \ Creative Destruction \ netease_global.data
[15: 16: 25.591] M [UTILS] [UniSDK] [Info] Gas3 ÇëÇó¼Æ · Ñ https: //mgbsdksgtest.matrix.ease ... producto? plataforma = pc
[15: 16: 25.591] M [UTILS] [UniSDK] CNtUniSdkMpay :: ntInit
[15: 16: 25.591] M [UTILS] [UniSDK] SetResPath0 2 g91na .zip
[15: 16: 25.827] M [UTILS] [UniSDK] SetResPath 2 g91na.zip 1
[15: 16: 25.827] M [UTILS] [UniSDK] ntInit appid = 144vibrador en línea US debug = 0 appchannel = netease_global
[15: 16: 26.032] M [UTILS] Init render.dll (1202430036)
[15: 16: 26.032] M [UTILS] Nombre de la CPU AMD E-450 APU con Radeon (tm) Gráficos HD , la cuenta de la base de este dispositivo es: 2
[15: 16: 26.032] El modelo del dispositivo M [UTILS] es pc
[15: 16: 26.070] M [RENDER] Init python.dll (2389351893)
[15: 16: 26.070] M [RENDER] Init audio.dll (578984847 )
[15: 16: 26.070] M [RENDER] Init world.dll (1725170211)
[15: 16: 26.070] M [RENDER] Init terrain.dll (859673349)
[15: 16: 26.070] M [RENDER] Colisión de Init .dll (3226119097)
[15: 16: 26.070] M [RENDER] Init detour.dll (1775307485)
[15: 16: 26.071] M [RENDER] Init ccmini.dll (1701291398)
[15: 16: 26.071] M [ RENDER] Init voice.dll (809358187)
[15: 16: 26.071] M [RENDER] Init cocosui.dll (2354798637)
[15: 16: 26.071] M [RENDER] Init nxmedia.dll (1590085577)
[15:16: 26.071] M [RENDER] Init nxcclive.dll (4178439132)
[15: 16: 26.071] M [RENDER] Init nxapp.dll (2664184578)
[15: 16: 26.071] M [RENDER] Init kcp.dll (601381212)
[15: 16: 26.071] M [RENDER] Init antisdk. dll (2026624767)
[15: 16: 26.071] M [RENDER] Init proto_util.dll (2740154573)
[15: 16: 26.071] M [RENDER] Init envsdk.dll (3406075327)
[15: 16: 26.071] M [RENDER ] Inic dctool.dll (1400995303)
[15: 16: 26.072] M [RENDER] Iniciar nxunisdk.dll
[15: 16: 26.072] M [RENDER] Iniciar social.dll
[15: 16: 26.072] M [RENDER] Iniciar render.dll
[15: 16: 26.072] M [RENDER] Iniciar python.dll
[15: 16: 26.072] M [PYTHON] Iniciar audio.dll
[15: 16: 26.072] M [AUDIO] Iniciar world.dll
[15 : 16: 26.072] M [WORLD] Start terrain.dll
[15: 16: 26.072] M [TERRAIN] Start collision.dll
[15: 16: 26.073] M [COLISIÓN] Iniciar detour.dll
[15: 16: 26.073] M [DETOUR] Iniciar ccmini.dll
[15: 16: 26.073] M [DETOUR] Iniciar voice.dll
[15:16: 26.073] M [DETOUR] Iniciar cocosui.dll
[15: 16: 26.073] M [COCOSUI] Iniciar nxmedia.dll
[15: 16: 26.073] M [COCOSUI] Iniciar nxcclive.dll
[15: 16: 26.073] M [COCOSUI ] Iniciar nxapp.dll
[15: 16: 26.073] M [COCOSUI] Iniciar kcp.dll
[15: 16: 26.073] M [COCOSUI] Iniciar antisdk.dll
[15: 16: 26.073] M [COCOSUI] Iniciar proto_util.dll
[15: 16: 26.073] M [COCOSUI] Iniciar envsdk.dll
[15: 16: 26.073] M [COCOSUI] Iniciar dctool.dll

ERROR ******************* *************************************************** ********
[15: 16: 26.402] M [COCOSUI] [ERROR] Error¡Evice no encuentra el formato adecuado!

ERROR ************************************************* ****************************
[15: 16: 26.402] M [COCOSUI] [ERROR] ¡No se pudo iniciar el swapchain primario de D3D9!

ERROR ************************************************* ****************************
[15: 16: 26.402] M [COCOSUI] [ERROR] Error al crear NeoXDevice
[15:16 : 26.527] M [COCOSUI] OnWindowResize - 1334, 750

ERROR ************************************* ****************************************
[15: 16: 34.584] M [COCOSUI ] [ERROR] Error al iniciar el motor!
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Post time 2018-12-14 19:49:16 | Show the author posts only
ayuda por favor no puedo entrar a creative destruction por que la pantalla se pone transparente aqui dejo el log.ex

[15:16:24.138]   [CLIENT] Exe module file: C:\Creative Destruction\client.exe
[15:16:24.138]   [CLIENT] Current directory: C:\Creative Destruction
[15:16:24.138]   [CLIENT] Initializing client....
[15:16:24.139]   [CLIENT] Init utils.dll (1063838562)
[15:16:24.187] M Succeeded to create FileLoader, opener sys, loader indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[15:16:24.187] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\res, depth 1
[15:16:24.293] M Package C:\Creative Destruction\res\baking_config.npk under opener sys is loaded.
[15:16:24.387] M Package C:\Creative Destruction\res\char.npk under opener sys is loaded.
[15:16:24.407] M Package C:\Creative Destruction\res\common.npk under opener sys is loaded.
[15:16:24.438] M Package C:\Creative Destruction\res\csb.npk under opener sys is loaded.
[15:16:24.469] M Package C:\Creative Destruction\res\data.npk under opener sys is loaded.
[15:16:24.501] M Package C:\Creative Destruction\res\debug_res.npk under opener sys is loaded.
[15:16:24.547] M Package C:\Creative Destruction\res\effects.npk under opener sys is loaded.
[15:16:24.563] M Package C:\Creative Destruction\res\emote.npk under opener sys is loaded.
[15:16:24.579] M Package C:\Creative Destruction\res\film.npk under opener sys is loaded.
[15:16:24.594] M Package C:\Creative Destruction\res\font.npk under opener sys is loaded.
[15:16:24.594] M Package C:\Creative Destruction\res\invalidres.npk under opener sys is loaded.
[15:16:24.610] M Package C:\Creative Destruction\res\item.npk under opener sys is loaded.
[15:16:24.625] M Package C:\Creative Destruction\res\model.npk under opener sys is loaded.
[15:16:24.657] M Package C:\Creative Destruction\res\model1.npk under opener sys is loaded.
[15:16:24.679] M Package C:\Creative Destruction\res\model_regular.npk under opener sys is loaded.
[15:16:24.691] M Package C:\Creative Destruction\res\movie.npk under opener sys is loaded.
[15:16:24.706] M Package C:\Creative Destruction\res\scene.npk under opener sys is loaded.
[15:16:24.739] M Package C:\Creative Destruction\res\scene_upgrade.npk under opener sys is loaded.
[15:16:24.755] M Package C:\Creative Destruction\res\shader.npk under opener sys is loaded.
[15:16:24.788] M Package C:\Creative Destruction\res\structure_res.npk under opener sys is loaded.
[15:16:24.804] M Package C:\Creative Destruction\res\ui1.npk under opener sys is loaded.
[15:16:24.819] M Package C:\Creative Destruction\res\ui2.npk under opener sys is loaded.
[15:16:24.835] M Package C:\Creative Destruction\res\vehicle.npk under opener sys is loaded.
[15:16:24.882] M Package C:\Creative Destruction\res\weapon.npk under opener sys is loaded.
[15:16:24.882] M Package C:\Creative Destruction\res\wwise.npk under opener sys is loaded.
[15:16:24.882] M Package C:\Creative Destruction\res\xsetting.npk under opener sys is loaded.
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\res, depth 1
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\res, depth 0
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\res, depth 0
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader zip, root C:\Creative Destruction\Documents\zip, depth 1
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\script, depth 0
[15:16:24.882] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\script, depth 0
[15:16:24.913] M Package C:\Creative Destruction\script.npk under opener sys is loaded.
[15:16:24.913] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\script, depth 0
[15:16:24.913] M Start log.dll
[15:16:24.913] M Start utils.dll
[15:16:24.913] M [UTILS] Init nxunisdk.dll (1488788017)
[15:16:24.913] M [UTILS] Init social.dll (571641130)
[15:16:25.545] M [UTILS] [UniSDK]CNtUniSdkBase::ntInit
[15:16:25.545] M [UTILS] [UniSDK][Error] key UNISDK_DISABLE_CONFIG not exit
[15:16:25.545] M [UTILS] [UniSDK]CNtUniSdkBase init config file C:\Creative Destruction\netease_global.data
[15:16:25.591] M [UTILS] [UniSDK][Info]Gas3 ÇëÇó¼Æ·Ñhttps://mgbsdksgtest.matrix.ease ... product?platform=pc
[15:16:25.591] M [UTILS] [UniSDK]CNtUniSdkMpay::ntInit
[15:16:25.591] M [UTILS] [UniSDK]SetResPath0 2 g91na.zip
[15:16:25.827] M [UTILS] [UniSDK]SetResPath 2 g91na.zip 1
[15:16:25.827] M [UTILS] [UniSDK]ntInit appid=144, device=16AF9C34F1C6E3F3AEECB872F41666EF icon_path= language=EN-US debug=0 appchannel=netease_global
[15:16:26.032] M [UTILS] Init render.dll (1202430036)
[15:16:26.032] M [UTILS] CPU Name AMD E-450 APU with Radeon(tm) HD Graphics, core count of this device is: 2
[15:16:26.032] M [UTILS] device model is pc
[15:16:26.070] M [RENDER] Init python.dll (2389351893)
[15:16:26.070] M [RENDER] Init audio.dll (578984847)
[15:16:26.070] M [RENDER] Init world.dll (1725170211)
[15:16:26.070] M [RENDER] Init terrain.dll (859673349)
[15:16:26.070] M [RENDER] Init collision.dll (3226119097)
[15:16:26.070] M [RENDER] Init detour.dll (1775307485)
[15:16:26.071] M [RENDER] Init ccmini.dll (1701291398)
[15:16:26.071] M [RENDER] Init voice.dll (809358187)
[15:16:26.071] M [RENDER] Init cocosui.dll (2354798637)
[15:16:26.071] M [RENDER] Init nxmedia.dll (1590085577)
[15:16:26.071] M [RENDER] Init nxcclive.dll (4178439132)
[15:16:26.071] M [RENDER] Init nxapp.dll (2664184578)
[15:16:26.071] M [RENDER] Init kcp.dll (601381212)
[15:16:26.071] M [RENDER] Init antisdk.dll (2026624767)
[15:16:26.071] M [RENDER] Init proto_util.dll (2740154573)
[15:16:26.071] M [RENDER] Init envsdk.dll (3406075327)
[15:16:26.071] M [RENDER] Init dctool.dll (1400995303)
[15:16:26.072] M [RENDER] Start nxunisdk.dll
[15:16:26.072] M [RENDER] Start social.dll
[15:16:26.072] M [RENDER] Start render.dll
[15:16:26.072] M [RENDER] Start python.dll
[15:16:26.072] M [PYTHON] Start audio.dll
[15:16:26.072] M [AUDIO] Start world.dll
[15:16:26.072] M [WORLD] Start terrain.dll
[15:16:26.072] M [TERRAIN] Start collision.dll
[15:16:26.073] M [COLLISION] Start detour.dll
[15:16:26.073] M [DETOUR] Start ccmini.dll
[15:16:26.073] M [DETOUR] Start voice.dll
[15:16:26.073] M [DETOUR] Start cocosui.dll
[15:16:26.073] M [COCOSUI] Start nxmedia.dll
[15:16:26.073] M [COCOSUI] Start nxcclive.dll
[15:16:26.073] M [COCOSUI] Start nxapp.dll
[15:16:26.073] M [COCOSUI] Start kcp.dll
[15:16:26.073] M [COCOSUI] Start antisdk.dll
[15:16:26.073] M [COCOSUI] Start proto_util.dll
[15:16:26.073] M [COCOSUI] Start envsdk.dll
[15:16:26.073] M [COCOSUI] Start dctool.dll

ERROR *****************************************************************************
[15:16:26.402] M [COCOSUI] [ERROR] Errorevice does not find proper format!

ERROR *****************************************************************************
[15:16:26.402] M [COCOSUI] [ERROR] D3D9 primary swapchain init failed!

ERROR *****************************************************************************
[15:16:26.402] M [COCOSUI] [ERROR] Failed to create NeoXDevice
[15:16:26.527] M [COCOSUI] OnWindowResize - 1334, 750

ERROR *****************************************************************************
[15:16:34.584] M [COCOSUI] [ERROR] Failed to init engine!
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