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[New] Dev Q/A! (Rewards!)

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Post time 2018-9-5 21:24:18 | Show all posts Reply Awards |Ascending |Read mode


Ask The Developers Questions for Rewards!

When will that new blaster be available? How about new game modes?

Just Reply Below with your Questions & Win Rewards!

-->Check the Requirements BEFORE Replying<--

[Q/A Time]
Sept. 10th ~ Sept. 23rd

【Requirements】

1. Please Reply in the following way...

In-Game-Name:
ID (Click Avatar):
Server:
Question/Suggestion:


2. After the event we will Send rewards & provide the answers given by the Devs!

-【Prize】-
>>300 Star Coins to 10% of the number of valid questions submitted!<<

【Note】Prizes will be sent out within a week after the end of the Event.
【Note 2】The replies are ordered by date in descending

Good Luck Explorers!

-C.D. Community Team

Special Note: Big Thanks to Forum Moderator - Bykalakhd for providing the images
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Post time 2018-9-15 10:28:38 From the mobile phone | Show all posts
IG Name : •By•MarlinK
Id : 11178532
Server : MED (Mobile)
Suggestion:
English : So first, a more elaborate training mode where we could train against bots on the map (and not in a field of fire).

Second, add a mode where, to win, it would kill most people in a certain amount of time (when the time is up, the person who made the most kill would win), but also a mode where it would kill a certain number of people to win (for example: kill 100 people to win) but when we die, we will reappear in the air randomly on the map. I have one last idea, to add a shield which, by wearing it, will slow us down but will protect us from some bullets if the shield would face the bullets.


Français (French) : Alors en premier, un mode d'entrainement plus élaboré où on pourrait s'entraîner contre des bots sur la map (et pas dans un champ de tire).

En second, rajouter un mode où, pour gagner, il faudrait tuer le plus de personne en un certain nombre de temps (quand le temps serait écoulé, la personne ayant fait le plus de kill gagnerait), mais aussi un mode où il faudrait tuer un certain nombre de personnes pour gagner ( par exemple: tuer 100 personnes pour gagner) mais quand on mourrait, on réaparaîtra dans les airs aléatoirement sur la carte. J'ai une dernière idée, rajouter un bouclier qui, en le portant, nous ralentirai mais nous protégerai de certaines balles si le bouclier serait face aux balles.
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