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Author: jesus_rondon
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al iniciar sesion se queda cargando infinitamente

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The Landlord
Post time 2018-9-14 06:50:42 | Show all posts Reply Awards |Descending |Read mode
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In-Game Name: jesus rondon
Player ID: 123456789
Server: AS server (PC)
hola, quisiera saber porque tengo problemas de inicio con cualquier sesión, lo que pasa es lo siguiente, yo descargo el juego y lo instalo sin ningún problema, el problema se presenta cuando quiero iniciar sesión en el mar por el facebook o por el gmail, si elijo la opcion de facebook intruduzco mi contraseña pero la pagina se queda en blaco infinitamente y no hace nada nada. porfavor necesito ayuda urgente
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The Sofa
 Author| Post time 2018-9-14 14:23:59 | Show all posts
SouFake replied at 2018-9-14 13:08
Hola jesus_rondon

Prueba reinstalar el juego por completo eliminando algún archivo residual, al ha ...

NO ME FUNCIONA ES UN ARCHIVO DEMASIADO GRANDE, QUE HAGO?
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The Bench
 Author| Post time 2018-9-14 14:27:03 | Show all posts
[13:07:15.949]   [CLIENT] Exe module file: C:\Creative Destruction\client.exe
[13:07:15.949]   [CLIENT] Current directory: C:\Creative Destruction
[13:07:15.949]   [CLIENT] Initializing client....
[13:07:15.949]   [CLIENT] Init utils.dll (1063838562)
[13:07:16.077] M Succeeded to create FileLoader, opener sys, loader indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.185] M Package C:\Creative Destruction\Documents\res.npk under opener sys is loaded.
[13:07:16.185] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.274] M Package C:\Creative Destruction\res.npk under opener sys is loaded.
[13:07:16.274] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\res, depth 1
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader zip, root C:\Creative Destruction\Documents\zip, depth 1
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\script, depth 0
[13:07:16.347] M Package C:\Creative Destruction\Documents\script.npk under opener sys is loaded.
[13:07:16.347] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\script, depth 0
[13:07:16.395] M Package C:\Creative Destruction\script.npk under opener sys is loaded.
[13:07:16.395] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\script, depth 0
[13:07:16.396] M Start log.dll
[13:07:16.396] M Start utils.dll
[13:07:16.396] M [UTILS] Init render.dll (1202430036)
[13:07:16.396] M [UTILS] CPU Name Intel(R) Core(TM)2 Duo CPU     E7400  @ 2.80GHz, core count of this device is: 2
[13:07:16.396] M [UTILS] device model is pc
[13:07:16.397] M [RENDER] Init python.dll (2389351893)
[13:07:16.397] M [RENDER] Init audio.dll (578984847)
[13:07:16.397] M [RENDER] Init world.dll (1725170211)
[13:07:16.397] M [RENDER] Init terrain.dll (859673349)
[13:07:16.397] M [RENDER] Init collision.dll (3226119097)
[13:07:16.397] M [RENDER] Init ccmini.dll (1701291398)
[13:07:16.398] M [RENDER] Init voice.dll (809358187)
[13:07:16.398] M [RENDER] Init cocosui.dll (2354798637)
[13:07:16.398] M [RENDER] Init nxmedia.dll (1590085577)
[13:07:16.398] M [RENDER] Init nxcclive.dll (4178439132)
[13:07:16.398] M [RENDER] Init nxapp.dll (2664184578)
[13:07:16.398] M [RENDER] Init kcp.dll (601381212)
[13:07:16.398] M [RENDER] Init proto_util.dll (2740154573)
[13:07:16.398] M [RENDER] Init social.dll (571641130)
[13:07:16.398] M [RENDER] Init envsdk.dll (3406075327)
[13:07:16.398] M [RENDER] Init dctool.dll (1400995303)
[13:07:16.398] M [RENDER] Init world2d.dll (1586262441)
[13:07:16.398] M [RENDER] Start render.dll
[13:07:16.398] M [RENDER] Start python.dll
[13:07:16.398] M [PYTHON] Start audio.dll
[13:07:16.398] M [AUDIO] Start world.dll
[13:07:16.398] M [WORLD] Start terrain.dll
[13:07:16.398] M [TERRAIN] Start collision.dll
[13:07:16.398] M [COLLISION] Start ccmini.dll
[13:07:16.398] M [COLLISION] Start voice.dll
[13:07:16.398] M [COLLISION] Start cocosui.dll
[13:07:16.398] M [COCOSUI] Start nxmedia.dll
[13:07:16.398] M [COCOSUI] Start nxcclive.dll
[13:07:16.398] M [COCOSUI] Start nxapp.dll
[13:07:16.398] M [COCOSUI] Start kcp.dll
[13:07:16.398] M [COCOSUI] Start proto_util.dll
[13:07:16.398] M [COCOSUI] Start social.dll
[13:07:16.398] M [COCOSUI] Start envsdk.dll
[13:07:16.398] M [COCOSUI] Start dctool.dll
[13:07:16.398] M [COCOSUI] Start world2d.dll
[13:07:16.424] M [WORLD2D] -----------------------------------------------------------
[13:07:16.425] M [WORLD2D] Driver: DirectX 9
[13:07:16.425] M [WORLD2D] Description: Intel(R) G33/G31 Express Chipset Family
[13:07:16.425] M [WORLD2D] Version: 8.14.10.1930
[13:07:16.425] M [WORLD2D] Vendor: Intel
[13:07:16.425] M [WORLD2D] Width: 1334, Height: 750, BitDepth: 32
[13:07:16.425] M [WORLD2D] -----------------------------------------------------------
[13:07:16.425] M [WORLD2D] Intel(R) G33/G31 Express Chipset Family
[13:07:16.428] M [WORLD2D] Set render mode: 1334 750 32 1 0
[13:07:16.466] M [WORLD2D] AK::Comm::Init result 1
[13:07:16.491] M [WORLD2D] create effect common\shader\nulltech.nfx:TShader *** time: 24.46 ms ***
[13:07:16.491] M [WORLD2D]         #define DUMMY 0
[13:07:16.554] M [WORLD2D] create effect common\shader\sfx.nfx:TShader *** time: 62.95 ms ***
[13:07:16.554] M [WORLD2D]         #define DUMMY 0
[13:07:16.599] M [WORLD2D] create effect common\shader\sfx_two_tex.nfx:TShader *** time: 45.04 ms ***
[13:07:16.599] M [WORLD2D]         #define DUMMY 0
[13:07:16.691] M [WORLD2D] Main thread IO 90.9790 ms for effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[13:07:16.724] M [WORLD2D] create effect common\shader\decal.nfx:TShader *** time: 125.20 ms ***
[13:07:16.724] M [WORLD2D]         #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[13:07:16.724] M [WORLD2D]         #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[13:07:16.752] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 28.07 ms ***
[13:07:16.752] M [WORLD2D]         #define POSI_SCREEN 1
[13:07:16.752] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.752] M [WORLD2D]         #define LINE 0
[13:07:16.752] M [WORLD2D]         #define REVERT_V 0
[13:07:16.752] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.752] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.753] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.753] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:16.753] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.753] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.753] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.753] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.753] M [WORLD2D]         #define TEXTURE_BLEND_RATE 1
[13:07:16.780] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 26.61 ms ***
[13:07:16.780] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.780] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.780] M [WORLD2D]         #define LINE 0
[13:07:16.780] M [WORLD2D]         #define REVERT_V 0
[13:07:16.780] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.780] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.780] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.780] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:16.780] M [WORLD2D]         #define MUL_DIFFUSE 1
[13:07:16.780] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.780] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.780] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.780] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.807] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 27.54 ms ***
[13:07:16.807] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.807] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.807] M [WORLD2D]         #define LINE 0
[13:07:16.807] M [WORLD2D]         #define REVERT_V 0
[13:07:16.807] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.808] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.808] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.808] M [WORLD2D]         #define MUL_CONSTANT 1
[13:07:16.808] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.808] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.808] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.808] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.808] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.808] M [WORLD2D] pixel decal enable: false
[13:07:16.911] M [WORLD2D] Main thread IO 54.1398 ms for effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[13:07:16.939] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 82.60 ms ***
[13:07:16.939] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.939] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.939] M [WORLD2D]         #define LINE 0
[13:07:16.939] M [WORLD2D]         #define REVERT_V 0
[13:07:16.939] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.939] M [WORLD2D]         #define MUL_TEXTURE 1
[13:07:16.939] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.939] M [WORLD2D]         #define MUL_CONSTANT 1
[13:07:16.939] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.939] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.939] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.939] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.939] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.973] M [WORLD2D] create effect common\pipeline\screen_bloom_brightness.nfx:Brightness *** time: 33.31 ms ***
[13:07:16.973] M [WORLD2D]         #define DUMMY 0
[13:07:17.043] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase0.nfx:Blur *** time: 69.70 ms ***
[13:07:17.043] M [WORLD2D]         #define DUMMY 0
[13:07:17.120] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase1.nfx:Blur *** time: 76.17 ms ***
[13:07:17.120] M [WORLD2D]         #define DUMMY 0
[13:07:17.158] M [WORLD2D] create effect common\pipeline\screen_bloom_upsample.nfx:Upsample *** time: 37.54 ms ***
[13:07:17.158] M [WORLD2D]         #define DUMMY 0
[13:07:17.206] M [WORLD2D] Main thread IO 48.1228 ms for effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[13:07:17.239] M [WORLD2D] create effect common\pipeline\hdr_screen_bloom_brightness.nfx:Brightness *** time: 81.37 ms ***
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The Floor
 Author| Post time 2018-9-14 14:27:21 | Show all posts
LO PASE INCOMPLETO
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5#
 Author| Post time 2018-9-15 06:56:49 | Show all posts
ok ya te lo envio olvida la parte de arriba comienza desde aqui:
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6#
 Author| Post time 2018-9-15 06:59:38 | Show all posts
[13:07:15.949]   [CLIENT] Exe module file: C:\Creative Destruction\client.exe
[13:07:15.949]   [CLIENT] Current directory: C:\Creative Destruction
[13:07:15.949]   [CLIENT] Initializing client....
[13:07:15.949]   [CLIENT] Init utils.dll (1063838562)
[13:07:16.077] M Succeeded to create FileLoader, opener sys, loader indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.185] M Package C:\Creative Destruction\Documents\res.npk under opener sys is loaded.
[13:07:16.185] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.274] M Package C:\Creative Destruction\res.npk under opener sys is loaded.
[13:07:16.274] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\res, depth 1
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\res, depth 0
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader zip, root C:\Creative Destruction\Documents\zip, depth 1
[13:07:16.275] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Creative Destruction\Documents\script, depth 0
[13:07:16.347] M Package C:\Creative Destruction\Documents\script.npk under opener sys is loaded.
[13:07:16.347] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\Documents\script, depth 0
[13:07:16.395] M Package C:\Creative Destruction\script.npk under opener sys is loaded.
[13:07:16.395] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Creative Destruction\script, depth 0
[13:07:16.396] M Start log.dll
[13:07:16.396] M Start utils.dll
[13:07:16.396] M [UTILS] Init render.dll (1202430036)
[13:07:16.396] M [UTILS] CPU Name Intel(R) Core(TM)2 Duo CPU     E7400  @ 2.80GHz, core count of this device is: 2
[13:07:16.396] M [UTILS] device model is pc
[13:07:16.397] M [RENDER] Init python.dll (2389351893)
[13:07:16.397] M [RENDER] Init audio.dll (578984847)
[13:07:16.397] M [RENDER] Init world.dll (1725170211)
[13:07:16.397] M [RENDER] Init terrain.dll (859673349)
[13:07:16.397] M [RENDER] Init collision.dll (3226119097)
[13:07:16.397] M [RENDER] Init ccmini.dll (1701291398)
[13:07:16.398] M [RENDER] Init voice.dll (809358187)
[13:07:16.398] M [RENDER] Init cocosui.dll (2354798637)
[13:07:16.398] M [RENDER] Init nxmedia.dll (1590085577)
[13:07:16.398] M [RENDER] Init nxcclive.dll (4178439132)
[13:07:16.398] M [RENDER] Init nxapp.dll (2664184578)
[13:07:16.398] M [RENDER] Init kcp.dll (601381212)
[13:07:16.398] M [RENDER] Init proto_util.dll (2740154573)
[13:07:16.398] M [RENDER] Init social.dll (571641130)
[13:07:16.398] M [RENDER] Init envsdk.dll (3406075327)
[13:07:16.398] M [RENDER] Init dctool.dll (1400995303)
[13:07:16.398] M [RENDER] Init world2d.dll (1586262441)
[13:07:16.398] M [RENDER] Start render.dll
[13:07:16.398] M [RENDER] Start python.dll
[13:07:16.398] M [PYTHON] Start audio.dll
[13:07:16.398] M [AUDIO] Start world.dll
[13:07:16.398] M [WORLD] Start terrain.dll
[13:07:16.398] M [TERRAIN] Start collision.dll
[13:07:16.398] M [COLLISION] Start ccmini.dll
[13:07:16.398] M [COLLISION] Start voice.dll
[13:07:16.398] M [COLLISION] Start cocosui.dll
[13:07:16.398] M [COCOSUI] Start nxmedia.dll
[13:07:16.398] M [COCOSUI] Start nxcclive.dll
[13:07:16.398] M [COCOSUI] Start nxapp.dll
[13:07:16.398] M [COCOSUI] Start kcp.dll
[13:07:16.398] M [COCOSUI] Start proto_util.dll
[13:07:16.398] M [COCOSUI] Start social.dll
[13:07:16.398] M [COCOSUI] Start envsdk.dll
[13:07:16.398] M [COCOSUI] Start dctool.dll
[13:07:16.398] M [COCOSUI] Start world2d.dll
[13:07:16.424] M [WORLD2D] -----------------------------------------------------------
[13:07:16.425] M [WORLD2D] Driver: DirectX 9
[13:07:16.425] M [WORLD2D] Description: Intel(R) G33/G31 Express Chipset Family
[13:07:16.425] M [WORLD2D] Version: 8.14.10.1930
[13:07:16.425] M [WORLD2D] Vendor: Intel
[13:07:16.425] M [WORLD2D] Width: 1334, Height: 750, BitDepth: 32
[13:07:16.425] M [WORLD2D] -----------------------------------------------------------
[13:07:16.425] M [WORLD2D] Intel(R) G33/G31 Express Chipset Family
[13:07:16.428] M [WORLD2D] Set render mode: 1334 750 32 1 0
[13:07:16.466] M [WORLD2D] AK::Comm::Init result 1
[13:07:16.491] M [WORLD2D] create effect common\shader\nulltech.nfx:TShader *** time: 24.46 ms ***
[13:07:16.491] M [WORLD2D]         #define DUMMY 0
[13:07:16.554] M [WORLD2D] create effect common\shader\sfx.nfx:TShader *** time: 62.95 ms ***
[13:07:16.554] M [WORLD2D]         #define DUMMY 0
[13:07:16.599] M [WORLD2D] create effect common\shader\sfx_two_tex.nfx:TShader *** time: 45.04 ms ***
[13:07:16.599] M [WORLD2D]         #define DUMMY 0
[13:07:16.691] M [WORLD2D] Main thread IO 90.9790 ms for effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[13:07:16.724] M [WORLD2D] create effect common\shader\decal.nfx:TShader *** time: 125.20 ms ***
[13:07:16.724] M [WORLD2D]         #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[13:07:16.724] M [WORLD2D]         #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[13:07:16.752] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 28.07 ms ***
[13:07:16.752] M [WORLD2D]         #define POSI_SCREEN 1
[13:07:16.752] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.752] M [WORLD2D]         #define LINE 0
[13:07:16.752] M [WORLD2D]         #define REVERT_V 0
[13:07:16.752] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.752] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.753] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.753] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:16.753] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.753] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.753] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.753] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.753] M [WORLD2D]         #define TEXTURE_BLEND_RATE 1
[13:07:16.780] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 26.61 ms ***
[13:07:16.780] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.780] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.780] M [WORLD2D]         #define LINE 0
[13:07:16.780] M [WORLD2D]         #define REVERT_V 0
[13:07:16.780] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.780] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.780] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.780] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:16.780] M [WORLD2D]         #define MUL_DIFFUSE 1
[13:07:16.780] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.780] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.780] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.780] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.807] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 27.54 ms ***
[13:07:16.807] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.807] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.807] M [WORLD2D]         #define LINE 0
[13:07:16.807] M [WORLD2D]         #define REVERT_V 0
[13:07:16.807] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.808] M [WORLD2D]         #define MUL_TEXTURE 0
[13:07:16.808] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.808] M [WORLD2D]         #define MUL_CONSTANT 1
[13:07:16.808] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.808] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.808] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.808] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.808] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.808] M [WORLD2D] pixel decal enable: false
[13:07:16.911] M [WORLD2D] Main thread IO 54.1398 ms for effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[13:07:16.939] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 82.60 ms ***
[13:07:16.939] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:16.939] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:16.939] M [WORLD2D]         #define LINE 0
[13:07:16.939] M [WORLD2D]         #define REVERT_V 0
[13:07:16.939] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:16.939] M [WORLD2D]         #define MUL_TEXTURE 1
[13:07:16.939] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:16.939] M [WORLD2D]         #define MUL_CONSTANT 1
[13:07:16.939] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:16.939] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:16.939] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:16.939] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:16.939] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:16.973] M [WORLD2D] create effect common\pipeline\screen_bloom_brightness.nfx:Brightness *** time: 33.31 ms ***
[13:07:16.973] M [WORLD2D]         #define DUMMY 0
[13:07:17.043] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase0.nfx:Blur *** time: 69.70 ms ***
[13:07:17.043] M [WORLD2D]         #define DUMMY 0
[13:07:17.120] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase1.nfx:Blur *** time: 76.17 ms ***
[13:07:17.120] M [WORLD2D]         #define DUMMY 0
[13:07:17.158] M [WORLD2D] create effect common\pipeline\screen_bloom_upsample.nfx:Upsample *** time: 37.54 ms ***
[13:07:17.158] M [WORLD2D]         #define DUMMY 0
[13:07:17.206] M [WORLD2D] Main thread IO 48.1228 ms for effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[13:07:17.239] M [WORLD2D] create effect common\pipeline\hdr_screen_bloom_brightness.nfx:Brightness *** time: 81.37 ms ***
[13:07:17.239] M [WORLD2D]         #define DUMMY 0
[13:07:17.406] M [WORLD2D] Main thread IO 166.5914 ms for effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[13:07:17.460] M [WORLD2D] Main thread IO 54.2904 ms for effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[13:07:17.529] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase0.nfx:Blur *** time: 289.13 ms ***
[13:07:17.529] M [WORLD2D]         #define DUMMY 0
[13:07:17.655] M [WORLD2D] Main thread IO 124.7390 ms for effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
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 Author| Post time 2018-9-15 07:00:34 | Show all posts
[13:07:17.724] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase1.nfx:Blur *** time: 194.92 ms ***
[13:07:17.724] M [WORLD2D]         #define DUMMY 0
[13:07:17.755] M [WORLD2D] create effect common\pipeline\screen_bloom_upsample_4.nfx:Upsample *** time: 31.90 ms ***
[13:07:17.756] M [WORLD2D]         #define DUMMY 0
[13:07:17.803] M [WORLD2D] create effect common\pipeline\hdr_screen_bloom_upsample.nfx:Upsample *** time: 46.84 ms ***
[13:07:17.803] M [WORLD2D]         #define DUMMY 0
[13:07:17.842] M [WORLD2D] create effect common\pipeline\color_grading.nfx:TShader *** time: 38.87 ms ***
[13:07:17.842] M [WORLD2D]         #define SYSTEM_HALF_PIXEL 0
[13:07:17.904] M [WORLD2D] create effect common\pipeline\blur_horizontal.nfx:Blur *** time: 61.80 ms ***
[13:07:17.905] M [WORLD2D]         #define DUMMY 0
[13:07:17.966] M [WORLD2D] create effect common\pipeline\blur_vertical.nfx:Blur *** time: 61.86 ms ***
[13:07:17.966] M [WORLD2D]         #define DUMMY 0
[13:07:18.068] M [WORLD2D] Main thread IO 100.2714 ms for effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[13:07:18.093] M [WORLD2D] create effect common\pipeline\blur_merge.nfx:Merge *** time: 126.61 ms ***
[13:07:18.093] M [WORLD2D]         #define DUMMY 0
[13:07:18.114] M [WORLD2D] create effect common\pipeline\distortion.nfxistortion *** time: 20.17 ms ***
[13:07:18.114] M [WORLD2D]         #define DUMMY 0
[13:07:18.297] M [WORLD2D] create effect common\pipeline\radial_blur.nfx:TShader *** time: 182.95 ms ***
[13:07:18.297] M [WORLD2D]         #define DUMMY 0
[13:07:18.344] M [WORLD2D] create effect common\pipeline\dark_corner.nfxarkCorner *** time: 46.27 ms ***
[13:07:18.344] M [WORLD2D]         #define DUMMY 0
[13:07:18.428] M [WORLD2D] Main thread IO 83.1817 ms for effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo

ERROR *****************************************************************************
[13:07:18.544] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device:3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[13:07:18.544] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(377,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (86). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (104). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[13:07:18.544] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[13:07:18.544] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
[13:07:18.544] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy *** time: 200.12 ms ***
[13:07:18.544] M [WORLD2D]         #define DUMMY 0
[13:07:18.953] M [WORLD2D] Main thread IO 407.5305 ms for effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[13:07:20.006] M [WORLD2D] Main thread IO 1053.9018 ms for effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[13:07:20.041] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur *** time: 1497.06 ms ***
[13:07:20.041] M [WORLD2D]         #define DUMMY 0
[13:07:20.070] M [WORLD2D] Main thread IO 27.2092 ms for effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[13:07:20.127] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur *** time: 85.11 ms ***
[13:07:20.127] M [WORLD2D]         #define DUMMY 0
[13:07:20.219] M [WORLD2D] Main thread IO 91.7849 ms for effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo

ERROR *****************************************************************************
[13:07:20.347] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device:3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[13:07:20.347] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(221,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (135). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (138). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[13:07:20.347] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[13:07:20.347] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
[13:07:20.347] M [WORLD2D] create effect common\pipeline\page_turn.nfx:TShader *** time: 220.20 ms ***
[13:07:20.347] M [WORLD2D]         #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[13:07:20.377] M [WORLD2D] Main thread IO 29.3587 ms for effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[13:07:20.396] M [WORLD2D] create effect common\pipeline\screen_filter.nfx:ScreenFilter *** time: 48.57 ms ***
[13:07:20.397] M [WORLD2D]         #define DUMMY 0
[13:07:20.546] M [WORLD2D] Main thread IO 149.6510 ms for effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[13:07:20.577] M [WORLD2D] Main thread IO 29.4837 ms for effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[13:07:20.664] M [WORLD2D] create effect common\pipeline\mtxx_sobel.nfx:TShader *** time: 266.59 ms ***
[13:07:20.664] M [WORLD2D]         #define DUMMY 0
[13:07:20.726] M [WORLD2D] Main thread IO 62.2630 ms for effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[13:07:20.763] M [WORLD2D] Main thread IO 36.8957 ms for effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000_1_1.pipe
[13:07:20.784] M [WORLD2D] create effect common\pipeline\mtxx_sketch.nfx:TShader *** time: 119.60 ms ***
[13:07:20.784] M [WORLD2D]         #define DUMMY 0
[13:07:20.860] M [WORLD2D] Main thread IO 75.7224 ms for effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[13:07:20.876] M [WORLD2D] create effect common\pipeline\copy.nfx:CopyRT *** time: 93.10 ms ***
[13:07:20.876] M [WORLD2D]         #define DUMMY 0
[13:07:20.896] M [WORLD2D] Main thread IO 17.5791 ms for effect_cache\common\shader\simpletech.nfx\0000000000000011_1_1.pipe
[13:07:20.929] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 52.17 ms ***
[13:07:20.929] M [WORLD2D]         #define POSI_SCREEN 1
[13:07:20.929] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:20.929] M [WORLD2D]         #define LINE 0
[13:07:20.929] M [WORLD2D]         #define REVERT_V 0
[13:07:20.929] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:20.929] M [WORLD2D]         #define MUL_TEXTURE 1
[13:07:20.929] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:20.929] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:20.929] M [WORLD2D]         #define MUL_DIFFUSE 0
[13:07:20.929] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:20.929] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:20.929] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:20.929] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:21.002] M [WORLD2D] Main thread IO 70.1373 ms for effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[13:07:21.022] M [WORLD2D] Main thread IO 19.4295 ms for effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000_1_1.pipe
[13:07:21.041] M [WORLD2D] create effect common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 109.14 ms ***
[13:07:21.041] M [WORLD2D]         #define DUMMY 0
[13:07:21.041] M [WORLD2D] Call script init.init().
[13:07:21.059] M [WORLD2D] NewType world.track: 005769B0
[13:07:21.059] M [WORLD2D] NewType world.space_object: 0E9C8A48
[13:07:21.059] M [WORLD2D] NewType world.node: 0EADFEE0
[13:07:21.059] M [WORLD2D] NewType world.visibleobject: 00519108
[13:07:21.059] M [WORLD2D] NewType world.sfx: 005A2D80
[13:07:21.059] M [WORLD2D] NewType world.model: 00548BF0
[13:07:21.059] M [WORLD2D] NewType world.cloned_model: 00567440
[13:07:21.059] M [WORLD2D] NewType world.primitives: 005911A8
[13:07:21.059] M [WORLD2D] NewType world.textobject: 0E8F55A8
[13:07:21.059] M [WORLD2D] NewType world.simuiobject: 005990B8
[13:07:21.059] M [WORLD2D] NewType world.camera: 0EA43D80
[13:07:21.059] M [WORLD2D] NewType world.speaker: 0EA42790
[13:07:21.059] M [WORLD2D] NewType world.decal: 0EA25A68
[13:07:21.059] M [WORLD2D] NewType world.light: 0EA25B38
[13:07:21.059] M [WORLD2D] NewType world.anim_ctrl: 0EA25C08
[13:07:21.060] M [WORLD2D] NewType world.scene: 0EA25CD8
[13:07:21.060] M [WORLD2D] NewType world.ikbone: 0EA25DA8
[13:07:21.060] M [WORLD2D] NewType world.iksolver: 0EA25E78
[13:07:21.060] M [WORLD2D] NewType world.footik: 0EA25F48
[13:07:21.060] M [WORLD2D] NewType world.armik: 0EA26018
[13:07:21.072] M [WORLD2D] NewType cocosui.cc_space_object: 0EA260E8
[13:07:21.072] M [WORLD2D] NewType Kcp: 0EA261B8
[13:07:21.075] M [WORLD2D] NewType terrain.land: 0EA26288
[13:07:21.088] M [WORLD2D] Resource root directory: C:\Creative Destruction\res
[13:07:21.088] M [WORLD2D] Resource root directory changed: "" -> "C:\Creative Destruction\res"!
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 Author| Post time 2018-9-15 07:01:26 | Show all posts
DEPRECATED ***************************************************************************
[13:07:21.088] M [WORLD2D] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[13:07:21.091] M [WORLD2D] Set render mode: 1334 750 32 1 0
[13:07:21.258] M [WORLD2D] Main thread IO 24.6718 ms for common/shader/cocosui/positioncolor.vs
[13:07:21.350] M [WORLD2D] Main thread IO 24.7506 ms for common/shader/cocosui/positiontexture_ucolor.vs
[13:07:21.396] M [WORLD2D] Main thread IO 10.9913 ms for common/shader/cocosui/position_ucolor.vs
[13:07:21.453] M [WORLD2D] Main thread IO 10.3578 ms for common/shader/cocosui/labeldistancefieldnormal.vs
[13:07:21.490] M [WORLD2D] Main thread IO 16.6102 ms for common/shader/cocosui/labeldistancefieldglow.vs
[13:07:21.541] M [WORLD2D] Main thread IO 25.1070 ms for common/shader/cocosui/labelnormal.vs
[13:07:21.587] M [WORLD2D] Main thread IO 29.0049 ms for common/shader/cocosui/labeloutline.ps
[13:07:21.635] M [WORLD2D] Main thread IO 21.6512 ms for common/shader/cocosui/gray.vs
[13:07:22.108] M [WORLD2D] Initialization completed successfully!
[13:07:22.108] M [WORLD2D] [13:07:22.108] M [WORLD2D] Call script init.start().
[13:07:23.386] M   <SCRIPT> get_lang_default, language_code: es
[13:07:23.386] M   <SCRIPT> get_lang_default, lang 9
[13:07:23.488] M   <SCRIPT> init_localize 9
[13:07:23.511] M   <SCRIPT> set_sdk_localize EN_US
[13:07:23.512] M   <SCRIPT> setLanguage 9 script/ca/lang/es.json
[13:07:23.536] M   <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[13:07:23.536] M   <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[13:07:23.941] M   <SCRIPT> xpath.doc_path_encoding, ascii
[13:07:23.941] M   <SCRIPT> xpath.app_path_encoding, ascii
[13:07:25.120] M [WORLD2D] Main thread IO 54.0375 ms for ui1/_package/common_0.png
[13:07:25.407] M [WORLD2D] Main thread IO 23.8055 ms for ui1/_package/common_0.plist
[13:07:25.473] M [WORLD2D] Main thread IO 28.7204 ms for ui1/_package/common_1.png
[13:07:25.534] M [WORLD2D] Main thread IO 55.5421 ms for ui1/_package/common_1.plist
[13:07:25.558] M [WORLD2D] Main thread IO 22.4248 ms for ui1/_patch/common_0.png
[13:07:25.649] M [WORLD2D] Main thread IO 16.8782 ms for csb/patch_ui.csb
[13:07:25.707] M [WORLD2D] Main thread IO 57.5383 ms for ui2/login_bg.png
[13:07:25.795] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8, try to convert it to A8R8G8B8
[13:07:25.863] M [WORLD2D] Main thread IO 48.1583 ms for ui1/logins/logins_bg1_pic.png
[13:07:25.879] M [WORLD2D] Main thread IO 14.8071 ms for ui1/logins/logins_bg2_pic.png
[13:07:25.905] M [WORLD2D] Main thread IO 23.9741 ms for ui1/logins/logins_bg3_pic.png
[13:07:26.034] M [WORLD2D] Main thread IO 127.5371 ms for ui1/effect/huoguang4.plist
[13:07:26.080] M [WORLD2D] Main thread IO 43.4960 ms for ui2/login_bg_1.png
[13:07:26.153] M [WORLD2D] Main thread IO 28.8007 ms for ui1/effect/huoguang3.plist
[13:07:26.187] M [WORLD2D] Main thread IO 33.4656 ms for ui1/logins/logins_bottom_bg.png
[13:07:26.330] M [WORLD2D] Main thread IO 139.5744 ms for font/w7.ttc
[13:07:26.620] M [WORLD2D] Main thread IO 40.4937 ms for ui1/logins/icon_logo_nv.png
[13:07:26.678] M [WORLD2D] Main thread IO 57.8595 ms for ui1/logins/logins_btn_press.png
[13:07:26.873] M [WORLD2D] Main thread IO 193.0333 ms for font/hw9.ttc
[13:07:26.919] M [WORLD2D] Main thread IO 30.6133 ms for ui1/logins/itemget_lizi01c.plist
[13:07:26.980] M [WORLD2D] Main thread IO 59.1416 ms for ui1/logins/effect_0001.png
[13:07:27.015] M [WORLD2D] Main thread IO 34.1889 ms for ui1/effect/blue_square_slow.plist
[13:07:27.074] M [WORLD2D] Main thread IO 57.6718 ms for ui1/effect/effect_square2.png
[13:07:27.110] M [WORLD2D] Main thread IO 34.3891 ms for ui1/language/common/logo.png
[13:07:27.130] M [WORLD2D] Main thread IO 13.3087 ms for ui1/effect/light_blue.plist
[13:07:27.163] M [WORLD2D] Main thread IO 17.7232 ms for ui1/logins/patch_loadingbg_bg.png
[13:07:27.201] M [WORLD2D] Main thread IO 36.1232 ms for ui1/logins/effect_patch.plist
[13:07:27.227] M [WORLD2D] Main thread IO 7.5337 ms for ui1/logins/effect_patcharrow.png
[13:07:27.240] M [WORLD2D] Main thread IO 12.0215 ms for ui1/logins/gui_progress_loadingbg1.png
[13:07:27.263] M [WORLD2D] Main thread IO 21.1966 ms for ui1/effect/yellow_square.plist
[13:07:27.306] M [WORLD2D] Main thread IO 41.9170 ms for ui1/effect/effect_square1.png
[13:07:27.351] M [WORLD2D] Main thread IO 43.3138 ms for font/fgk.ttf
[13:07:27.414] M [WORLD2D] Main thread IO 19.0053 ms for csb/confirmation_patch.csb
[13:07:27.458] M [WORLD2D] Set render mode: 1024 746 32 1 0
[13:07:27.538] M [WORLD2D] OnWindowResize - 1024, 746
[13:07:27.780] M [WORLD2D] Main thread IO 78.5201 ms for common\shader\text_simui.nfx.json
[13:07:27.830] M [WORLD2D] Main thread IO 49.3777 ms for effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[13:07:27.860] M [WORLD2D] Main thread IO 29.8386 ms for effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[13:07:27.886] M [WORLD2D] Main thread IO 23.7626 ms for common\shader\text_simui.vs
[13:07:27.928] M [WORLD2D] create effect common\shader\text_simui.nfx:TShader *** time: 226.81 ms ***
[13:07:27.928] M [WORLD2D]         #define DUMMY 0
[13:07:27.954] M [WORLD2D] Main thread IO 25.0718 ms for effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[13:07:27.975] M [WORLD2D] Main thread IO 20.8908 ms for effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[13:07:28.004] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader *** time: 75.94 ms ***
[13:07:28.004] M [WORLD2D]         #define POSI_SCREEN 0
[13:07:28.004] M [WORLD2D]         #define MUL_TEXTURE_A8 0
[13:07:28.004] M [WORLD2D]         #define LINE 0
[13:07:28.004] M [WORLD2D]         #define REVERT_V 0
[13:07:28.004] M [WORLD2D]         #define MUL_STATURATE 0
[13:07:28.004] M [WORLD2D]         #define MUL_TEXTURE 1
[13:07:28.004] M [WORLD2D]         #define SEPARATE_ALPHA_TEX 0
[13:07:28.004] M [WORLD2D]         #define MUL_CONSTANT 0
[13:07:28.004] M [WORLD2D]         #define MUL_DIFFUSE 1
[13:07:28.004] M [WORLD2D]         #define BLEND_TEXTURE 0
[13:07:28.004] M [WORLD2D]         #define MUL_ALPHA_CONSTANT 0
[13:07:28.004] M [WORLD2D]         #define MUL_ALPHA_DIFFUSE 0
[13:07:28.004] M [WORLD2D]         #define TEXTURE_BLEND_RATE 0
[13:07:29.120] M   <SCRIPT> Pathc2Hotfix Here
[13:07:31.567] M   <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "", "reach_update_time": 1536772050, "update_status": 0, "update_time": 1536772050, "use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-1e-10-1f-25-00", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-1e-10-1f-25-00", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "ES"}
[13:07:41.823] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[13:07:43.140] M   <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "", "reach_update_time": 1536772050, "update_status": 1, "update_time": 1536772063, "use_time": 13, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-1e-10-1f-25-00", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-1e-10-1f-25-00", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "ES"}
[13:07:49.167] M   <SCRIPT> reset_all_modules_needed
[13:07:49.341] M   <SCRIPT> get_lang_default, language_code: es
[13:07:49.341] M   <SCRIPT> get_lang_default, lang 9
[13:07:49.354] M   <SCRIPT> init_localize 9
[13:07:49.369] M   <SCRIPT> set_sdk_localize EN_US
[13:07:49.369] M   <SCRIPT> setLanguage 9 script/ca/lang/es.json
[13:07:49.373] M   <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[13:07:49.373] M   <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[13:07:49.528] M   <SCRIPT> xpath.doc_path_encoding, ascii
[13:07:49.528] M   <SCRIPT> xpath.app_path_encoding, ascii
[13:07:55.015] M [WORLD2D] Main thread IO 32.0596 ms for shader/effect_level_pc.xml
[13:07:55.015] M [WORLD2D] Current shader config shader/effect_level_pc.xml
[13:07:55.015] M [WORLD2D] Current shader level 0
[13:07:55.089] M [WORLD2D] Main thread IO 8.3450 ms for wwise/init.xml
[13:07:55.367] M [WORLD2D] Main thread IO 5.2907 ms for wwise/ui.xml
[13:07:55.932] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha: None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 2 textures, for 210 KB (0.21 MB)
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 Author| Post time 2018-9-15 07:02:20 | Show all posts
[13:07:55.972] M [WORLD2D] Main thread IO 36.8239 ms for emote/emote00.png
[13:07:56.041] M [WORLD2D] Main thread IO 8.0349 ms for emote/emote00.plist
[13:07:56.228] M [WORLD2D] Main thread IO 24.8881 ms for emote/emote01.png
[13:07:56.994] M   <SCRIPT> [CRITICAL]ui_mgr.open  uiview.loginview.CLoginMain
[13:07:57.015] M [WORLD2D] Main thread IO 22.0600 ms for csb/login_main.csb
[13:07:57.102] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8, try to convert it to A8R8G8B8
[13:07:57.202] M [WORLD2D] Main thread IO 34.8991 ms for font/w7.ttc
[13:07:57.250] M [WORLD2D] Main thread IO 27.2407 ms for font/hw9.ttc
[13:07:57.290] M [WORLD2D] Main thread IO 24.9757 ms for ui1/logins/login_facebook_btn_normal.png
[13:07:57.383] M   <SCRIPT> [CRITICAL]ui_mgr.open  uiview.loadingview.CLoadingView
[13:07:57.403] M [WORLD2D] Main thread IO 19.1761 ms for csb/loading.csb
[13:07:57.411] M [WORLD2D] Main thread IO 7.4868 ms for ui2/loading_bg.png
[13:07:57.483] M [WORLD2D] Main thread IO 12.8204 ms for ui2/loadings_tips_10.png
[13:07:57.562] M   <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d, next_state=%d 0 1
[13:07:57.563]     <SCRIPT> [CRITICAL]CHttpJob.run request url: https://g91na.update.netease.com/g91_config_pc
[13:07:57.563] M   <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d, next_state=%d 1 2
[13:07:57.789] M   <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb', 'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '', 'mac_addr': '00-1e-10-1f-25-00', 'udid': '00-1e-10-1f-25-00', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '', 'location': '', 'source': 'netease_P1', 'country_code': 'ES'}
[13:07:57.789] M   <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginUI', 'reach_login_time': 1536772077.789}
[13:07:57.820] M [WORLD2D] Process UniSDK Event 0
[13:07:57.823] M   <SCRIPT> [CRITICAL]try_call_sdk_login
[13:08:03.115]     <SCRIPT> [CRITICAL]CHttpJob.run request url: https://g91na.update.netease.com/g91_config_pc finish
[13:08:03.486] M   <SCRIPT> [ERROR]failed load config file https://g91na.update.netease.com/g91_config_pc {
"announcement":{
"zh_CN":{"version": 43},
"zh_HK":{"version": 43},
"en":{"version": 43},
"pt":{"version": 43},
"es":{"version": 43},
"ko":{"version": 43},
}
}
[13:08:03.487] M   <SCRIPT> [CRITICAL]ui_mgr.close  uiview.loadingview.CLoadingView
[13:08:03.508] M [WORLD2D] Main thread IO 6.8569 ms for wwise/bullet.xml
[13:08:03.578] M [WORLD2D] Main thread IO 14.6682 ms for wwise/char.xml
[13:08:03.895] M [WORLD2D] Main thread IO 50.0032 ms for wwise/weapon.xml
[13:08:04.035] M [WORLD2D] Main thread IO 7.6213 ms for wwise/weapon_frag.xml
[13:08:04.211] M [WORLD2D] Main thread IO 35.8875 ms for wwise/weapon_m16.xml
[13:08:04.279] M [WORLD2D] Main thread IO 22.2323 ms for wwise/weapon_pistol.xml
[13:08:04.376] M [WORLD2D] Main thread IO 20.9132 ms for wwise/weapon_pump.xml
[13:08:08.882] M [WORLD2D] Main thread IO 69.9822 ms for wwise/weapon_tsmg.xml
[13:08:10.536] M [WORLD2D] Main thread IO 49.6168 ms for wwise/stinger.xml
[13:08:11.188] M [WORLD2D] Main thread IO 26.4268 ms for wwise/english_us/voice.xml
[13:08:13.594] M [WORLD2D] Main thread IO 19.8922 ms for wwise/skin_2002.xml
[13:08:16.774] M [WORLD2D] Main thread IO 23.3710 ms for wwise/weapon_we.xml
[13:08:17.423] M [WORLD2D] Main thread IO 7.3695 ms for wwise/weapon_bomb.xml
[13:08:18.227] M [WORLD2D] Main thread IO 14.2227 ms for wwise/trap_qbzd.xml
[13:08:18.286] M [WORLD2D] Main thread IO 26.9291 ms for wwise/weapon_reload_plasma.xml
[13:09:00.780] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:09:00.780] M [COCOSUI] oneByOneListeners swallow_node=icon_panel parent=logo_panel
[13:09:00.781] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:09:00.781] M [COCOSUI] oneByOneListeners swallow_node=icon_panel parent=logo_panel
[13:09:00.781] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:09:00.781] M [COCOSUI] oneByOneListeners swallow_node=icon_panel parent=logo_panel
[13:09:05.007] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:09:05.007] M [COCOSUI] oneByOneListeners swallow_node=txt_repair parent=bkg_panel
[13:09:05.123] M   <SCRIPT> [CRITICAL]ui_mgr.open  uiview.message.CConfirmMessage
[13:09:05.156] M [WORLD2D] Main thread IO 33.4157 ms for csb/confirmation.csb
[13:09:06.771] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:09:06.771] M [COCOSUI] oneByOneListeners swallow_node=btn1 parent=image_bg
[13:09:06.858] M   <SCRIPT> [CRITICAL]ui_mgr.close  uiview.message.CConfirmMessage
[13:09:07.780] M   <SCRIPT> [CRITICAL]ui_mgr.close  uiview.loginview.CLoginMain
[13:09:07.781] M   <SCRIPT> [CRITICAL]ui_mgr.remove  uiview.loginview.CLoginMain
[13:09:07.785] M   <SCRIPT> [CRITICAL]ui_mgr.remove  uiview.loadingview.CLoadingView
[13:09:07.786] M   <SCRIPT> [CRITICAL]ui_mgr.remove  uiview.message.CConfirmMessage
[13:09:07.789] M   <SCRIPT> init_localize 9
[13:09:07.789] M   <SCRIPT> set_sdk_localize EN_US
[13:09:07.789] M   <SCRIPT> setLanguage 9 script/ca/lang/es.json
[13:09:07.793] M   <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[13:09:07.793] M   <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[13:09:07.867] M [WORLD2D] Main thread IO 26.9089 ms for font/w7.ttc
[13:09:09.590] M   <SCRIPT> Pathc2Hotfix Here
[13:09:11.530] M   <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "", "reach_update_time": 1536772151, "update_status": 0, "update_time": 1536772151, "use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-1e-10-1f-25-00", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-1e-10-1f-25-00", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "ES"}
[13:09:43.067] M [WORLD2D] Package C:\Creative Destruction\Documents\script.npk under opener sys is loaded.
[13:10:11.340] M [WORLD2D] Package C:\Creative Destruction\Documents\res.npk under opener sys is loaded.
[13:10:11.375] M   <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "", "reach_update_time": 1536772151, "update_status": 1, "update_time": 1536772211, "use_time": 60, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-1e-10-1f-25-00", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-1e-10-1f-25-00", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "ES"}
[13:10:14.035] M   <SCRIPT> reset_all_modules_needed
[13:10:14.072] M   <SCRIPT> get_lang_default, language_code: es
[13:10:14.072] M   <SCRIPT> get_lang_default, lang 9
[13:10:14.085] M   <SCRIPT> init_localize 9
[13:10:14.100] M   <SCRIPT> set_sdk_localize EN_US
[13:10:14.100] M   <SCRIPT> setLanguage 9 script/ca/lang/es.json
[13:10:14.104] M   <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[13:10:14.104] M   <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[13:10:14.229] M   <SCRIPT> xpath.doc_path_encoding, ascii
[13:10:14.229] M   <SCRIPT> xpath.app_path_encoding, ascii
[13:10:15.603] M [WORLD2D] Current shader config shader/effect_level_pc.xml
[13:10:15.603] M [WORLD2D] Current shader level 0
[13:10:15.719] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha: None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
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 Author| Post time 2018-9-15 07:02:38 | Show all posts
"emote/emote00.png" rc=1083 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"emote/emote01.png" rc=519 444 x 1016 @ A8R8G8B8(sepAlpha: None) => 1762 KB
"ui1/_package/common_1.png" rc=26 256 x 512 @ A8R8G8B8(sepAlpha: None) => 512 KB
"ui1/_package/common_0.png" rc=526 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui1/_patch/common_0.png" rc=106 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
TextureCache dumpDebugInfo: 7 textures, for 27060 KB (26.43 MB)

[13:10:16.068] M   <SCRIPT> [CRITICAL]ui_mgr.open  uiview.loginview.CLoginMain
[13:10:16.155] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8, try to convert it to A8R8G8B8
[13:10:16.249] M [WORLD2D] Main thread IO 26.4877 ms for font/w7.ttc
[13:10:16.293] M [WORLD2D] Main thread IO 24.7191 ms for font/hw9.ttc
[13:10:16.369] M   <SCRIPT> [CRITICAL]ui_mgr.open  uiview.loadingview.CLoadingView
[13:10:16.459] M   <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d, next_state=%d 0 1
[13:10:16.460]     <SCRIPT> [CRITICAL]CHttpJob.run request url: https://g91na.update.netease.com/g91_config_pc
[13:10:16.460] M   <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d, next_state=%d 1 2
[13:10:16.461] M   <SCRIPT> [CRITICAL]try_call_sdk_login
[13:10:21.366] M   <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb', 'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '', 'mac_addr': '00-1e-10-1f-25-00', 'udid': '00-1e-10-1f-25-00', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '', 'location': '', 'source': 'netease_P1', 'country_code': 'ES'}
[13:10:21.366] M   <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginUI', 'reach_login_time': 1536772221.366}
[13:10:21.552] M   <SCRIPT> [CRITICAL]ui_mgr.close  uiview.loadingview.CLoadingView
[13:10:21.963]     <SCRIPT> [CRITICAL]CHttpJob.run request url: https://g91na.update.netease.com/g91_config_pc finish
[13:10:24.406] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:10:24.407] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[13:11:05.548] M [COCOSUI] oneByOneListeners swallow_node= parent=
[13:11:05.548] M [COCOSUI] oneByOneListeners swallow_node=btn_server parent=logo_panel
[13:11:05.635] M   <SCRIPT> [CRITICAL]ui_mgr.close  uiview.announcement.CLoginAnnouncement
[13:12:13.154] M [WORLD2D] Call script game.on_exit().
WARNING ***************************************************************************
[13:12:13.478] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:[DelayEvent],  info: []
WARNING ***************************************************************************
[13:12:13.478] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:[DelayEvent],  info: []
WARNING ***************************************************************************
[13:12:13.478] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:[DelayEvent],  info: []
[13:12:13.478] M [WORLD2D] Prerelease ccmini.dll (1701291398)
[13:12:13.478] M [WORLD2D] Prerelease cocosui.dll (2354798637)
[13:12:13.517] M [WORLD2D] Prerelease voice.dll (809358187)
[13:12:13.517] M [WORLD2D] Prerelease collision.dll (3226119097)
[13:12:13.517] M [WORLD2D] Prerelease world2d.dll (1586262441)
[13:12:13.517] M [WORLD2D] Prerelease social.dll (571641130)
[13:12:13.517] M [WORLD2D] Prerelease python.dll (2389351893)
[13:12:13.717] M [WORLD2D] Prerelease world.dll (1725170211)
[13:12:13.726] M [WORLD2D] Prerelease terrain.dll (859673349)
[13:12:13.726] M [WORLD2D] Prerelease nxmedia.dll (1590085577)
[13:12:13.726] M [WORLD2D] Prerelease nxcclive.dll (4178439132)
[13:12:13.726] M [WORLD2D] Prerelease nxapp.dll (2664184578)
[13:12:13.727] M [WORLD2D] Prerelease render.dll (1202430036)
[13:12:13.728] M [WORLD2D] Prerelease utils.dll (1063838562)
[13:12:13.729] M [WORLD2D] Prerelease kcp.dll (601381212)
[13:12:13.729] M [WORLD2D] Prerelease proto_util.dll (2740154573)
[13:12:13.729] M [WORLD2D] Prerelease audio.dll (578984847)
[13:12:13.925] M [WORLD2D] Release 571641130
[13:12:13.925] M [WORLD2D] Release 601381212
[13:12:13.925] M [WORLD2D] Release 809358187
[13:12:13.925] M [WORLD2D] Release 859673349
[13:12:13.925] M [WORLD2D] Release 1063838562
[13:12:13.925] M [WORLD2D] Release 1202430036
[13:12:13.936] M [WORLD2D] Release 1400995303
[13:12:13.936] M [WORLD2D] Release 1586262441
[13:12:13.936] M [WORLD2D] Release 1590085577
[13:12:13.936] M [WORLD2D] Release 1701291398
[13:12:13.936] M [WORLD2D] Release 1725170211
[13:12:13.936] M [WORLD2D] Release 2027239248
[13:12:13.952] M [WORLD2D] Release 2211689530
[13:12:13.952] M [WORLD2D] Release 2354798637
[13:12:13.952] M [WORLD2D] Release 2389351893
[13:12:13.978] M [WORLD2D] Release 2664184578
[13:12:13.978] M [WORLD2D] Release 2740154573
[13:12:13.978] M [WORLD2D] Release 3226119097
[13:12:13.978] M [WORLD2D] Release 3406075327
[13:12:13.978] M [WORLD2D] Release 4178439132
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