Creative-Destruction

Title: map problem and start of creative destruction [Print this page]

Author: nazaneitor    Time: 2019-1-1 23:48
Title: map problem and start of creative destruction

Hello! sorry I have a problem when running the gameIt turns out that today 01/01/19 download and install the game without problems but when you press start a poster saying that the map must be downloaded and the map is already downloaded but the game does not recognize it. reinstall the game several times and the same thing happensand my other problem is that when I want to open the game for the second time it stays loaded and then stops respondinghere I leave my log file(my pc meets all the minimum and recommended requirements)


[01:29:28.232]   [CLIENT] Exe module file: C:\Juegos\Creative Destruction\client.exe
[01:29:28.232]   [CLIENT] Current directory: C:\Juegos\Creative Destruction
[01:29:28.232]   [CLIENT] Initializing client....
[01:29:28.232]   [CLIENT] Init utils.dll (1063838562)
[01:29:28.248] M Succeeded to create FileLoader, opener sys, loader indexed_discrete, root C:\Juegos\Creative Destruction\Documents\res, depth 0
[01:29:28.295] M Package C:\Juegos\Creative Destruction\Documents\res.npk under opener sys is loaded.
[01:29:28.373] M Package C:\Juegos\Creative Destruction\Documents\res\model1.npk under opener sys is loaded.
[01:29:28.420] M Package C:\Juegos\Creative Destruction\Documents\res\scene_upgrade.npk under opener sys is loaded.
[01:29:28.420] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Juegos\Creative Destruction\Documents\res, depth 1
[01:29:28.482] M Package C:\Juegos\Creative Destruction\res.npk under opener sys is loaded.
[01:29:28.482] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Juegos\Creative Destruction\res, depth 1
[01:29:28.482] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Juegos\Creative Destruction\Documents\res, depth 0
[01:29:28.482] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Juegos\Creative Destruction\res, depth 0
[01:29:28.482] M Succeeded to create FileLoader, opener sys, loader zip, root C:\Juegos\Creative Destruction\Documents\zip, depth 1
[01:29:28.482] M Succeeded to create FileLoader, opener sys, loader discrete, root C:\Juegos\Creative Destruction\Documents\script, depth 0
[01:29:28.498] M Package C:\Juegos\Creative Destruction\Documents\script.npk under opener sys is loaded.
[01:29:28.498] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Juegos\Creative Destruction\Documents\script, depth 0
[01:29:28.529] M Package C:\Juegos\Creative Destruction\script.npk under opener sys is loaded.
[01:29:28.529] M Succeeded to create FileLoader, opener sys, loader npk, root C:\Juegos\Creative Destruction\script, depth 0
[01:29:28.529] M Start log.dll
[01:29:28.529] M Start utils.dll
[01:29:28.529] M [UTILS] Init nxunisdk.dll (1488788017)
[01:29:28.529] M [UTILS] Init social.dll (571641130)
[01:29:29.014] M [UTILS] [UniSDK]CNtUniSdkBase::ntInit
[01:29:29.014] M [UTILS] [UniSDK][Error] key UNISDK_DISABLE_CONFIG not exit
[01:29:29.014] M [UTILS] [UniSDK]CNtUniSdkBase init config file C:\Juegos\Creative Destruction\netease_global.data
[01:29:29.045] M [UTILS] [UniSDK][Info]Gas3 ÇëÇó¼Æ·Ñhttps://mgbsdksgtest.matrix.ease ... product?platform=pc
[01:29:29.045] M [UTILS] [UniSDK]CNtUniSdkMpay::ntInit
[01:29:29.045] M [UTILS] [UniSDK]SetResPath0 2 g91na.zip
[01:29:29.217] M [UTILS] [UniSDK]SetResPath 2 g91na.zip 1
[01:29:29.217] M [UTILS] [UniSDK]ntInit appid=144, device=1853A3CBEE8A4F6CD29947643A9B2014 icon_path= language=EN-US debug=0 appchannel=netease_global
[01:29:29.435] M [UTILS] Init render.dll (1202430036)
[01:29:29.435] M [UTILS] CPU Name Intel(R) Pentium(R) CPU  N3710  @ 1.60GHz, core count of this device is: 4
[01:29:29.435] M [UTILS] device model is pc
[01:29:29.607] M [RENDER] Init python.dll (2389351893)
[01:29:29.607] M [RENDER] Init audio.dll (578984847)
[01:29:29.607] M [RENDER] Init world.dll (1725170211)
[01:29:29.607] M [RENDER] Init terrain.dll (859673349)
[01:29:29.607] M [RENDER] Init collision.dll (3226119097)
[01:29:29.607] M [RENDER] Init detour.dll (1775307485)
[01:29:29.607] M [RENDER] Init ccmini.dll (1701291398)
[01:29:29.607] M [RENDER] Init voice.dll (809358187)
[01:29:29.607] M [RENDER] Init cocosui.dll (2354798637)
[01:29:29.607] M [RENDER] Init nxmedia.dll (1590085577)
[01:29:29.607] M [RENDER] Init nxcclive.dll (4178439132)
[01:29:29.607] M [RENDER] Init nxapp.dll (2664184578)
[01:29:29.607] M [RENDER] Init kcp.dll (601381212)
[01:29:29.607] M [RENDER] Init antisdk.dll (2026624767)
[01:29:29.607] M [RENDER] Init proto_util.dll (2740154573)
[01:29:29.607] M [RENDER] Init envsdk.dll (3406075327)
[01:29:29.607] M [RENDER] Init dctool.dll (1400995303)
[01:29:29.607] M [RENDER] Start nxunisdk.dll
[01:29:29.607] M [RENDER] Start social.dll
[01:29:29.607] M [RENDER] Start render.dll
[01:29:29.607] M [RENDER] Start python.dll
[01:29:29.623] M [PYTHON] Start audio.dll
[01:29:29.623] M [AUDIO] Start world.dll
[01:29:29.623] M [WORLD] Start terrain.dll
[01:29:29.623] M [TERRAIN] Start collision.dll
[01:29:29.623] M [COLLISION] Start detour.dll
[01:29:29.623] M [DETOUR] Start ccmini.dll
[01:29:29.623] M [DETOUR] Start voice.dll
[01:29:29.623] M [DETOUR] Start cocosui.dll
[01:29:29.623] M [COCOSUI] Start nxmedia.dll
[01:29:29.623] M [COCOSUI] Start nxcclive.dll
[01:29:29.623] M [COCOSUI] Start nxapp.dll
[01:29:29.623] M [COCOSUI] Start kcp.dll
[01:29:29.623] M [COCOSUI] Start antisdk.dll
[01:29:29.623] M [COCOSUI] Start proto_util.dll
[01:29:29.623] M [COCOSUI] Start envsdk.dll
[01:29:29.623] M [COCOSUI] Start dctool.dll
[01:29:30.810] M [COCOSUI] -----------------------------------------------------------
[01:29:30.810] M [COCOSUI] Driver: DirectX 9
[01:29:30.810] M [COCOSUI] Description: Intel(R) HD Graphics
[01:29:30.810] M [COCOSUI] Version: 20.19.15.4835
[01:29:30.810] M [COCOSUI] Vendor: Intel
[01:29:30.810] M [COCOSUI] Width: 1334, Height: 750, BitDepth: 32
[01:29:30.810] M [COCOSUI] -----------------------------------------------------------
[01:29:30.810] M [COCOSUI] Intel(R) HD Graphics
[01:29:30.857] M [COCOSUI] Main thread IO 17.9001 ms for common\global_vars.json
[01:29:30.889] M [COCOSUI] Main thread IO 22.1773 ms for common\shader\simpletech.nfx.json
[01:29:30.889] M [COCOSUI] Set render mode: 1334 750 32 1 0
[01:29:30.951] M [COCOSUI] AK::Comm::Init result 1
[01:29:30.951] M [COCOSUI] Try compile common\shader\nulltech.nfx:
[01:29:30.951] M [COCOSUI]         #define DUMMY 0
[01:29:31.045] M [COCOSUI] Main thread IO 91.5837 ms for effect_cache\common\shader\nulltech.nfx\0000000000000000.nfxo
[01:29:31.764] M [COCOSUI] Main thread IO 26.8437 ms for common\shader\nulltech.vs
[01:29:31.967] M [COCOSUI] create effect common\shader\nulltech.nfx:TShader *** time: 1023.36 ms ***
[01:29:31.982] M [COCOSUI] Main thread IO 11.1460 ms for common\shader\sfx.nfx.json
[01:29:31.982] M [COCOSUI] Try compile common\shader\sfx.nfx:
[01:29:31.982] M [COCOSUI]         #define DUMMY 0
[01:29:32.013] M [COCOSUI] Main thread IO 32.5310 ms for effect_cache\common\shader\sfx.nfx\0000000000000000.nfxo
[01:29:32.029] M [COCOSUI] Main thread IO 9.5561 ms for effect_cache\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[01:29:32.138] M [COCOSUI] create effect common\shader\sfx.nfx:TShader *** time: 163.32 ms ***
[01:29:32.138] M [COCOSUI] Try compile common\shader\sfx_two_tex.nfx:
[01:29:32.138] M [COCOSUI]         #define DUMMY 0
[01:29:32.185] M [COCOSUI] Main thread IO 50.1392 ms for effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[01:29:32.201] M [COCOSUI] Main thread IO 16.6252 ms for effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000_1_1.pipe
[01:29:32.232] M [COCOSUI] Main thread IO 18.6406 ms for common\shader\sfx_two_tex.vs
[01:29:32.279] M [COCOSUI] create effect common\shader\sfx_two_tex.nfx:TShader *** time: 148.60 ms ***
[01:29:32.295] M [COCOSUI] Main thread IO 15.5493 ms for common\shader\decal.nfx.json
[01:29:32.295] M [COCOSUI] Try compile common\shader\decal.nfx:
[01:29:32.295] M [COCOSUI]         #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[01:29:32.295] M [COCOSUI]         #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[01:29:32.342] M [COCOSUI] Main thread IO 40.5888 ms for effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[01:29:32.357] M [COCOSUI] Main thread IO 17.0540 ms for effect_cache\common\shader\decal.nfx\0000000000000000_1_1.pipe
[01:29:32.444] M [COCOSUI] Main thread IO 29.2265 ms for shader\texture\black.dds
[01:29:32.444] M [COCOSUI] create effect common\shader\decal.nfx:TShader *** time: 158.22 ms ***
[01:29:32.444] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[01:29:32.444] M [COCOSUI]         #define POSI_SCREEN 1
[01:29:32.444] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:32.444] M [COCOSUI]         #define LINE 0
[01:29:32.444] M [COCOSUI]         #define REVERT_V 0
[01:29:32.444] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:32.444] M [COCOSUI]         #define MUL_TEXTURE 0
[01:29:32.444] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:32.444] M [COCOSUI]         #define MUL_CONSTANT 0
[01:29:32.444] M [COCOSUI]         #define MUL_DIFFUSE 0
[01:29:32.444] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:32.444] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:32.444] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:32.444] M [COCOSUI]         #define TEXTURE_BLEND_RATE 1
[01:29:32.505] M [COCOSUI] Main thread IO 56.9855 ms for effect_cache\common\shader\simpletech.nfx\0000000000001001.nfxo
[01:29:32.524] M [COCOSUI] Main thread IO 19.8720 ms for effect_cache\common\shader\simpletech.nfx\0000000000001001_1_1.pipe
[01:29:32.564] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader *** time: 117.56 ms ***
[01:29:32.564] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[01:29:32.564] M [COCOSUI]         #define POSI_SCREEN 0
[01:29:32.564] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:32.564] M [COCOSUI]         #define LINE 0
[01:29:32.564] M [COCOSUI]         #define REVERT_V 0
[01:29:32.564] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:32.564] M [COCOSUI]         #define MUL_TEXTURE 0
[01:29:32.564] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:32.564] M [COCOSUI]         #define MUL_CONSTANT 0
[01:29:32.564] M [COCOSUI]         #define MUL_DIFFUSE 1
[01:29:32.564] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:32.564] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:32.564] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:32.564] M [COCOSUI]         #define TEXTURE_BLEND_RATE 0
[01:29:32.572] M [COCOSUI] Main thread IO 9.7923 ms for effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[01:29:32.604] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader *** time: 39.33 ms ***
[01:29:32.604] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[01:29:32.604] M [COCOSUI]         #define POSI_SCREEN 0
[01:29:32.604] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:32.604] M [COCOSUI]         #define LINE 0
[01:29:32.604] M [COCOSUI]         #define REVERT_V 0
[01:29:32.604] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:32.604] M [COCOSUI]         #define MUL_TEXTURE 0
[01:29:32.604] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:32.604] M [COCOSUI]         #define MUL_CONSTANT 1
[01:29:32.604] M [COCOSUI]         #define MUL_DIFFUSE 0
[01:29:32.604] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:32.604] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:32.604] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:32.604] M [COCOSUI]         #define TEXTURE_BLEND_RATE 0
[01:29:32.621] M [COCOSUI] Main thread IO 21.0439 ms for effect_cache\common\shader\simpletech.nfx\0000000000000040.nfxo
[01:29:32.656] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader *** time: 52.16 ms ***
[01:29:32.656] M [COCOSUI] pixel decal enable: false
[01:29:32.794] M [COCOSUI] Try compile common/shader/simpletech.nfx:
[01:29:32.794] M [COCOSUI]         #define POSI_SCREEN 0
[01:29:32.794] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:32.794] M [COCOSUI]         #define LINE 0
[01:29:32.794] M [COCOSUI]         #define REVERT_V 0
[01:29:32.794] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:32.794] M [COCOSUI]         #define MUL_TEXTURE 0
[01:29:32.794] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:32.794] M [COCOSUI]         #define MUL_CONSTANT 0
[01:29:32.794] M [COCOSUI]         #define MUL_DIFFUSE 0
[01:29:32.794] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:32.794] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:32.794] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:32.794] M [COCOSUI]         #define TEXTURE_BLEND_RATE 0
[01:29:32.811] M [COCOSUI] Main thread IO 22.1037 ms for effect_cache\common/shader/simpletech.nfx\0000000000000000.nfxo
[01:29:32.843] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[01:29:32.843] M [COCOSUI]         #define POSI_SCREEN 0
[01:29:32.843] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:32.843] M [COCOSUI]         #define LINE 0
[01:29:32.843] M [COCOSUI]         #define REVERT_V 0
[01:29:32.843] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:32.843] M [COCOSUI]         #define MUL_TEXTURE 1
[01:29:32.843] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:32.843] M [COCOSUI]         #define MUL_CONSTANT 1
[01:29:32.843] M [COCOSUI]         #define MUL_DIFFUSE 0
[01:29:32.843] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:32.843] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:32.843] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:32.843] M [COCOSUI]         #define TEXTURE_BLEND_RATE 0
[01:29:32.851] M [COCOSUI] Main thread IO 8.7612 ms for effect_cache\common\shader\simpletech.nfx\0000000000000050.nfxo
[01:29:32.871] M [COCOSUI] Main thread IO 14.5413 ms for effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[01:29:32.901] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader *** time: 55.47 ms ***
[01:29:32.911] M [COCOSUI] Main thread IO 14.8440 ms for common\pipeline\pipeline.xml
[01:29:32.932] M [COCOSUI] Main thread IO 10.8131 ms for common\pipeline\copy.nfx.json
[01:29:32.932] M [COCOSUI] Try compile common\pipeline\copy.nfx:
[01:29:32.932] M [COCOSUI]         #define DUMMY 0
[01:29:32.956] M [COCOSUI] Main thread IO 26.7714 ms for effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[01:29:32.981] M [COCOSUI] Try compile common\pipeline\mtxx_sketch.nfx:
[01:29:32.981] M [COCOSUI]         #define DUMMY 0
[01:29:32.984] M [COCOSUI] Main thread IO 7.6214 ms for effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[01:29:33.005] M [COCOSUI] Try compile common\pipeline\mtxx_sobel.nfx:
[01:29:33.005] M [COCOSUI]         #define DUMMY 0
[01:29:33.011] M [COCOSUI] Main thread IO 6.9199 ms for effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[01:29:33.030] M [COCOSUI] Main thread IO 14.7109 ms for effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[01:29:33.051] M [COCOSUI] Main thread IO 13.7432 ms for common\pipeline\mtxx_sobel.vs
[01:29:33.144] M [COCOSUI] Try compile common\pipeline\screen_filter.nfx:
[01:29:33.144] M [COCOSUI]         #define DUMMY 0
[01:29:33.162] M [COCOSUI] Main thread IO 13.3387 ms for effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[01:29:33.175] M [COCOSUI] Try compile common\pipeline\page_turn.nfx:
[01:29:33.175] M [COCOSUI]         #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[01:29:33.182] M [COCOSUI] Main thread IO 7.5580 ms for effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo
[01:29:33.201] M [COCOSUI] Main thread IO 12.7358 ms for effect_cache\common\pipeline\page_turn.nfx\0000000000000000_1_1.pipe
[01:29:33.424] M [COCOSUI] Main thread IO 24.3182 ms for common\pipeline\dof_vert_blur.nfx.json
[01:29:33.424] M [COCOSUI] Try compile common\pipeline\dof_vert_blur.nfx:
[01:29:33.424] M [COCOSUI]         #define DUMMY 0
[01:29:33.443] M [COCOSUI] Main thread IO 24.4801 ms for effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[01:29:33.525] M [COCOSUI] Try compile common\pipeline\dof_horz_blur.nfx:
[01:29:33.525] M [COCOSUI]         #define DUMMY 0
[01:29:33.531] M [COCOSUI] Main thread IO 10.6954 ms for effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[01:29:33.551] M [COCOSUI] Main thread IO 13.2561 ms for effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[01:29:33.622] M [COCOSUI] Main thread IO 19.5801 ms for common\pipeline\dof_copy.nfx.json
[01:29:33.622] M [COCOSUI] Try compile common\pipeline\dof_copy.nfx:
[01:29:33.622] M [COCOSUI]         #define DUMMY 0
[01:29:33.631] M [COCOSUI] Main thread IO 11.9217 ms for effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo
[01:29:33.644] M [COCOSUI] Main thread IO 9.2125 ms for effect_cache\common\pipeline\dof_copy.nfx\0000000000000000_1_1.pipe
[01:29:33.844] M [COCOSUI] Main thread IO 18.3014 ms for common\pipeline\dark_corner.nfx.json
[01:29:33.844] M [COCOSUI] Try compile common\pipeline\dark_corner.nfx:
[01:29:33.844] M [COCOSUI]         #define DUMMY 0
[01:29:33.861] M [COCOSUI] Main thread IO 25.8395 ms for effect_cache\common\pipeline\dark_corner.nfx\0000000000000000.nfxo
[01:29:33.911] M [COCOSUI] Main thread IO 14.2987 ms for common\pipeline\radial_blur.nfx.json
[01:29:33.911] M [COCOSUI] Try compile common\pipeline\radial_blur.nfx:
[01:29:33.911] M [COCOSUI]         #define DUMMY 0
[01:29:33.931] M [COCOSUI] Main thread IO 18.8582 ms for effect_cache\common\pipeline\radial_blur.nfx\0000000000000000.nfxo
[01:29:33.944] M [COCOSUI] Main thread IO 8.9148 ms for effect_cache\common\pipeline\radial_blur.nfx\0000000000000000_1_1.pipe
[01:29:34.032] M [COCOSUI] Main thread IO 16.2072 ms for common\pipeline\distortion.nfx.json
[01:29:34.032] M [COCOSUI] Try compile common\pipeline\distortion.nfx:
[01:29:34.032] M [COCOSUI]         #define DUMMY 0
[01:29:34.044] M [COCOSUI] Main thread IO 12.9419 ms for effect_cache\common\pipeline\distortion.nfx\0000000000000000.nfxo
[01:29:34.081] M [COCOSUI] Main thread IO 21.6404 ms for common\pipeline\color_grading.nfx.json
[01:29:34.081] M [COCOSUI] Try compile common\pipeline\color_grading.nfx:
[01:29:34.081] M [COCOSUI]         #define SYSTEM_HALF_PIXEL 0
[01:29:34.114] M [COCOSUI] Main thread IO 31.0877 ms for effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[01:29:34.131] M [COCOSUI] Main thread IO 15.1134 ms for effect_cache\common\pipeline\color_grading.nfx\0000000000000000_1_1.pipe
[01:29:34.149] M [COCOSUI] Main thread IO 20.4883 ms for common\pipeline\color_grading.vs
[01:29:34.212] M [COCOSUI] Main thread IO 12.6532 ms for common\pipeline\blur_merge.nfx.json
[01:29:34.212] M [COCOSUI] Try compile common\pipeline\blur_merge.nfx:
[01:29:34.212] M [COCOSUI]         #define DUMMY 0
[01:29:34.222] M [COCOSUI] Main thread IO 8.3286 ms for effect_cache\common\pipeline\blur_merge.nfx\0000000000000000.nfxo
[01:29:34.245] M [COCOSUI] Main thread IO 17.2735 ms for effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[01:29:34.261] M [COCOSUI] Main thread IO 14.6417 ms for common\pipeline\blur_merge.vs
[01:29:34.281] M [COCOSUI] Try compile common\pipeline\blur_vertical.nfx:
[01:29:34.281] M [COCOSUI]         #define DUMMY 0
[01:29:34.281] M [COCOSUI] Main thread IO 6.5897 ms for effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000.nfxo
[01:29:34.302] M [COCOSUI] Main thread IO 18.7904 ms for effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000_1_1.pipe
[01:29:34.414] M [COCOSUI] Main thread IO 16.8121 ms for common\pipeline\blur_horizontal.nfx.json
[01:29:34.414] M [COCOSUI] Try compile common\pipeline\blur_horizontal.nfx:
[01:29:34.414] M [COCOSUI]         #define DUMMY 0
[01:29:34.432] M [COCOSUI] Main thread IO 17.4060 ms for effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000.nfxo
[01:29:34.595] M [COCOSUI] Main thread IO 66.9282 ms for common\pipeline\hdr_screen_bloom_upsample.nfx.json
[01:29:34.595] M [COCOSUI] Try compile common\pipeline\hdr_screen_bloom_upsample.nfx:
[01:29:34.595] M [COCOSUI]         #define DUMMY 0
[01:29:34.605] M [COCOSUI] Main thread IO 11.0512 ms for effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000.nfxo
[01:29:34.622] M [COCOSUI] Main thread IO 15.9288 ms for effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[01:29:34.694] M [COCOSUI] Try compile common\pipeline\screen_bloom_upsample_4.nfx:
[01:29:34.694] M [COCOSUI]         #define DUMMY 0
[01:29:34.711] M [COCOSUI] Main thread IO 18.7955 ms for effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000.nfxo
[01:29:34.774] M [COCOSUI] Main thread IO 15.3067 ms for common\pipeline\hdr_8b_kawase1.nfx.json
[01:29:34.774] M [COCOSUI] Try compile common\pipeline\hdr_8b_kawase1.nfx:
[01:29:34.774] M [COCOSUI]         #define DUMMY 0
[01:29:34.791] M [COCOSUI] Main thread IO 13.9716 ms for effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000.nfxo
[01:29:34.802] M [COCOSUI] Main thread IO 9.6246 ms for effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
[01:29:34.821] M [COCOSUI] Main thread IO 17.1090 ms for common\pipeline\hdr_8b_kawase1.vs
[01:29:34.924] M [COCOSUI] Try compile common\pipeline\hdr_8b_kawase0.nfx:
[01:29:34.924] M [COCOSUI]         #define DUMMY 0
[01:29:34.945] M [COCOSUI] Main thread IO 18.4928 ms for effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[01:29:34.961] M [COCOSUI] Main thread IO 15.2869 ms for effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[01:29:35.081] M [COCOSUI] Main thread IO 28.1974 ms for common\pipeline\hdr_6b_kawase1.nfx.json
[01:29:35.081] M [COCOSUI] Try compile common\pipeline\hdr_6b_kawase1.nfx:
[01:29:35.081] M [COCOSUI]         #define DUMMY 0
[01:29:35.121] M [COCOSUI] Main thread IO 36.9260 ms for effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000.nfxo
[01:29:35.134] M [COCOSUI] Main thread IO 15.8667 ms for effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000_1_1.pipe
[01:29:35.234] M [COCOSUI] Try compile common\pipeline\hdr_6b_kawase0.nfx:
[01:29:35.234] M [COCOSUI]         #define DUMMY 0
[01:29:35.262] M [COCOSUI] Main thread IO 24.2517 ms for effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000.nfxo
[01:29:35.371] M [COCOSUI] Main thread IO 15.8757 ms for common\pipeline\hdr_screen_bloom_brightness.nfx.json
[01:29:35.371] M [COCOSUI] Try compile common\pipeline\hdr_screen_bloom_brightness.nfx:
[01:29:35.371] M [COCOSUI]         #define DUMMY 0
[01:29:35.391] M [COCOSUI] Main thread IO 17.8636 ms for effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[01:29:35.402] M [COCOSUI] Main thread IO 18.7507 ms for effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000_1_1.pipe
[01:29:35.454] M [COCOSUI] Try compile common\pipeline\screen_bloom_upsample.nfx:
[01:29:35.454] M [COCOSUI]         #define DUMMY 0
[01:29:35.482] M [COCOSUI] Main thread IO 27.3110 ms for effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000.nfxo
[01:29:35.504] M [COCOSUI] Main thread IO 23.4324 ms for effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[01:29:35.544] M [COCOSUI] Try compile common\pipeline\screen_bloom_brightness.nfx:
[01:29:35.544] M [COCOSUI]         #define DUMMY 0
[01:29:35.571] M [COCOSUI] Main thread IO 28.4496 ms for effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000.nfxo
[01:29:35.621] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[01:29:35.621] M [COCOSUI]         #define POSI_SCREEN 1
[01:29:35.621] M [COCOSUI]         #define MUL_TEXTURE_A8 0
[01:29:35.621] M [COCOSUI]         #define LINE 0
[01:29:35.621] M [COCOSUI]         #define REVERT_V 0
[01:29:35.621] M [COCOSUI]         #define MUL_STATURATE 0
[01:29:35.621] M [COCOSUI]         #define MUL_TEXTURE 1
[01:29:35.621] M [COCOSUI]         #define SEPARATE_ALPHA_TEX 0
[01:29:35.621] M [COCOSUI]         #define MUL_CONSTANT 0
[01:29:35.621] M [COCOSUI]         #define MUL_DIFFUSE 0
[01:29:35.621] M [COCOSUI]         #define BLEND_TEXTURE 0
[01:29:35.621] M [COCOSUI]         #define MUL_ALPHA_CONSTANT 0
[01:29:35.621] M [COCOSUI]         #define MUL_ALPHA_DIFFUSE 0
[01:29:35.621] M [COCOSUI]         #define TEXTURE_BLEND_RATE 0
[01:29:35.631] M [COCOSUI] Main thread IO 10.3107 ms for effect_cache\common\shader\simpletech.nfx\0000000000000011.nfxo
[01:29:35.661] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader *** time: 40.86 ms ***
[01:29:35.665] M [COCOSUI] Try compile common\pipeline\occmesh\occmesh.nfx:
[01:29:35.665] M [COCOSUI]         #define DUMMY 0
[01:29:35.701] M [COCOSUI] Main thread IO 39.4125 ms for effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[01:29:35.721] M [COCOSUI] create effect common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 56.85 ms ***
[01:29:35.721] M [COCOSUI] Call script init.init().
[01:29:35.791] M [COCOSUI] NewType world.track: 10E81358
[01:29:35.791] M [COCOSUI] NewType world.space_object: 10E822C8
[01:29:35.791] M [COCOSUI] NewType world.node: 10E827A8
[01:29:35.791] M [COCOSUI] NewType world.visibleobject: 10E81288
[01:29:35.791] M [COCOSUI] NewType world.sfx: 10E82878
[01:29:35.791] M [COCOSUI] NewType world.model: 10E82128
[01:29:35.791] M [COCOSUI] NewType world.cloned_model: 10E819D8
[01:29:35.791] M [COCOSUI] NewType world.primitives: 10E82468
[01:29:35.791] M [COCOSUI] NewType world.textobject: 10E82538
[01:29:35.791] M [COCOSUI] NewType world.simuiobject: 10E81018
[01:29:35.791] M [COCOSUI] NewType world.camera: 10E81AA8
[01:29:35.791] M [COCOSUI] NewType world.speaker: 10E810E8
[01:29:35.791] M [COCOSUI] NewType world.decal: 10E814F8
[01:29:35.791] M [COCOSUI] NewType world.light: 10E815C8
[01:29:35.791] M [COCOSUI] NewType world.anim_ctrl: 10E81B78
[01:29:35.791] M [COCOSUI] NewType world.scene: 10E81D18
[01:29:35.791] M [COCOSUI] NewType world.ikbone: 10E82AE8
[01:29:35.791] M [COCOSUI] NewType world.iksolver: 10E82A18
[01:29:35.791] M [COCOSUI] NewType world.footik: 10E82BB8
[01:29:35.791] M [COCOSUI] NewType world.armik: 10E82C88
[01:29:35.814] M [COCOSUI] NewType Kcp: 10E82D58
[01:29:35.824] M [COCOSUI] NewType terrain.land: 10E82E28
[01:29:35.844] M [COCOSUI] Resource root directory: C:\Juegos\Creative Destruction\res
[01:29:35.844] M [COCOSUI] Resource root directory changed: "" -> "C:\Juegos\Creative Destruction\res"!
DEPRECATED ***************************************************************************
[01:29:35.844] M [COCOSUI] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[01:29:35.862] M [COCOSUI] Set render mode: 1334 750 32 1 0
[01:29:35.894] M [COCOSUI] Main thread IO 17.5526 ms for common/shader/cocosui/positiontexturecolor.vs
[01:29:36.644] M [COCOSUI] Initialization completed successfully!
[01:29:36.644] M [COCOSUI] [01:29:36.644] M [COCOSUI] Call script init.start().
[01:29:36.932] M   <SCRIPT> try send_drpf_log
[01:29:37.602] M   <SCRIPT> send_drpf_log begin
[01:29:37.602] M [COCOSUI] [UniSDK]CNtUniSdkBase:RPF£º {"type": "Activation", "source": "init", "active_time": 1546403376.932, "project": "g91naxx2gb", "udid": "18-60-24-11-2b-f9", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "18-60-24-11-2b-f9", "isp": "", "app_channel": "netease_global", "app_ver": "", "imei": "", "location": "", "country_code": "AR"}
[01:29:37.602] M [COCOSUI] [UniSDK]DRPF without header
[01:29:37.602] M [COCOSUI] [UniSDK]time 2019-01-02-01:29:37 -0300
[01:29:37.622] M [COCOSUI] [UniSDK]ip 192.168.0.6
[01:29:37.622] M [COCOSUI] [UniSDK]device HP Laptop 15-bs0xx
[01:29:37.634] M [COCOSUI] [UniSDK]get_mac_addr 186024112BF9
F8DA0C354C9B
C4E984D7DEA5
C4E984D7DEA5
C4E984D7DEA5
[01:29:37.634] M [COCOSUI] [UniSDK]Windows version: 6.2

[01:29:37.634] M [COCOSUI] [UniSDK]drpf json {"type":"Activation","source":"init","active_time":1546403376.932,"project":"g91naxx2gb","udid":"18-60-24-11-2b-f9","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","mac_addr":"18-60-24-11-2b-f9","isp":"","app_channel":"netease_global","app_ver":"","imei":"","location":"","country_code":"AR","time":"2019-01-02-01:29:37 -0300","sdk_ver":"1.5.0"}
[01:29:37.634] M [COCOSUI] [UniSDK][Error] key EB not exit
[01:29:37.634] M [COCOSUI] [UniSDK]drpf url https://drpf-g91naxx2gb.proxima.nie.netease.com/
[01:29:37.634] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body = {"type":"Activation","source":"init","active_time":1546403376.932,"project":"g91naxx2gb","udid":"18-60-24-11-2b-f9","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","mac_addr":"18-60-24-11-2b-f9","isp":"","app_channel":"netease_global","app_ver":"","imei":"","location":"","country_code":"AR","time":"2019-01-02-01:29:37 -0300","sdk_ver":"1.5.0"}
header =
[01:29:37.634] M   <SCRIPT> send_drpf_log end, info: {"type": "Activation", "source": "init", "active_time": 1546403376.932, "project": "g91naxx2gb", "udid": "18-60-24-11-2b-f9", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "18-60-24-11-2b-f9", "isp": "", "app_channel": "netease_global", "app_ver": "", "imei": "", "location": "", "country_code": "AR"}
[01:29:37.634]   [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 2
[01:29:37.721] M   <SCRIPT> get_lang_default, language_code: es
[01:29:37.721] M   <SCRIPT> get_lang_default, lang 9
[01:29:37.802] M   <SCRIPT> init_localize 9
[01:29:37.811] M   <SCRIPT> set_sdk_localize EN_US
[01:29:37.811] M   <SCRIPT> setLanguage 9 script/ca/lang/es.json
[01:29:37.851] M   <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[01:29:37.851] M   <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[01:29:37.851] M   <SCRIPT> setArabicMode True
[01:29:38.051] M   <SCRIPT> xpath.doc_path_encoding, ascii
[01:29:38.051] M   <SCRIPT> xpath.app_path_encoding, ascii
[01:29:40.352] M [COCOSUI] Main thread IO 44.9454 ms for ui1/_package/common_0.png
[01:29:40.689] M [COCOSUI] Main thread IO 16.8722 ms for ui1/_package/common_0.plist
[01:29:40.745] M [COCOSUI] Main thread IO 6.6997 ms for ui1/_package/common_1.png
[01:29:40.782] M [COCOSUI] Main thread IO 6.4962 ms for ui1/_package/common_1.plist
[01:29:40.812] M [COCOSUI] Main thread IO 26.8117 ms for ui1/_patch/common_0.png
[01:29:40.982] M [COCOSUI] Main thread IO 22.5012 ms for ui1/_patch/common_0.plist
[01:29:41.022] M [COCOSUI] Main thread IO 22.3700 ms for csb/patch_ui.csb
[01:29:41.054] M [COCOSUI] Main thread IO 33.0436 ms for ui2/login_bg.png
[01:29:41.212] M [COCOSUI] Main thread IO 29.2835 ms for ui1/effect/light_worldcup.plist
[01:29:41.242] M [COCOSUI] Main thread IO 17.5679 ms for ui1/logins/logins_s4_light2_pic.png
[01:29:41.262] M [COCOSUI] Main thread IO 5.2648 ms for ui1/logins/logins_bottom_bg.png
[01:29:41.371] M [COCOSUI] Main thread IO 106.6837 ms for font/w7.ttc
[01:29:41.491] M [COCOSUI] Main thread IO 15.7061 ms for ui1/logins/icon_logo_nv.png
[01:29:41.601] M [COCOSUI] Main thread IO 102.0161 ms for font/hw9.ttc
[01:29:41.641] M [COCOSUI] Main thread IO 7.4806 ms for ui1/language/common/logo.png
[01:29:41.702] M [COCOSUI] Main thread IO 6.1109 ms for font/fgk.ttf
[01:29:41.761] M [COCOSUI] Main thread IO 13.0276 ms for csb/confirmation_patch.csb
[01:29:41.871] M [COCOSUI] Set render mode: 1334 749 32 1 0
[01:29:41.894] M [COCOSUI] OnWindowResize - 1334, 749
[01:29:42.034] M [COCOSUI] [UniSDK][Info]Gas3 ÇëÇó¼Æ·Ñproduct_info_listÍê³É£¨¹² 15Ìõ)
[01:29:42.034] M [COCOSUI] [UniSDK][ JF_PID ]|[ CP_PID ]|[ Ãû³Æ ]|[ ±ÒÖÖ ]|[ µ¥¼Û ]|[ ¶ÔµÈ½ð±Ò ]|[ ÕÛ¿Û ]|[ ¸½¼Ó²ÎÊý ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.comebackgift1 ]|[  ]|[ Exclusive Gift Pack - 50Off ]|[ USD ]|[ 0.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"false"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.comebackgift2 ]|[  ]|[ Exclusive Gift Pack - 55Off ]|[ USD ]|[ 0.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"false"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.monthlypass ]|[  ]|[ Monthly Pass ]|[ USD ]|[ 4.990000 ]|[ 1 ]|[ 1.000000 ]|[ {} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.renamecard ]|[  ]|[ Rename Card ]|[ USD ]|[ 1.990000 ]|[ 1 ]|[ 1.000000 ]|[ {} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond1980 ]|[  ]|[ 1980Diamond ]|[ USD ]|[ 29.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond3280 ]|[  ]|[ 3280Diamond ]|[ USD ]|[ 49.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.weekdiamondgift ]|[  ]|[ Weekly Diamond Pack ]|[ USD ]|[ 0.990000 ]|[ 1 ]|[ 1.000000 ]|[ {} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.comebackgift3 ]|[  ]|[ Exclusive Gift Pack - 60Off ]|[ USD ]|[ 1.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"false"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond180 ]|[  ]|[ 180Diamond ]|[ USD ]|[ 2.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond680 ]|[  ]|[ 680Diamond ]|[ USD ]|[ 9.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond1280 ]|[  ]|[ 1280Diamond ]|[ USD ]|[ 19.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond300 ]|[  ]|[ 300Diamond ]|[ USD ]|[ 4.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond60 ]|[  ]|[ 60Diamond ]|[ USD ]|[ 0.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.diamond6480 ]|[  ]|[ 6480Diamond ]|[ USD ]|[ 99.990000 ]|[ 1 ]|[ 1.000000 ]|[ {"unipay":"true"} ]
[01:29:42.034] M [COCOSUI] [UniSDK][ g91cdna.weeklypass ]|[  ]|[ Weekly Pass ]|[ USD ]|[ 0.990000 ]|[ 1 ]|[ 1.000000 ]|[ {} ]
[01:29:42.034] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 2 ok
[01:29:42.034] M [COCOSUI] Process UniSDK Event 0
[01:29:42.054] M [COCOSUI] Main thread IO 17.5436 ms for common\shader\text_simui.nfx.json
[01:29:42.054] M [COCOSUI] Try compile common\shader\text_simui.nfx:
[01:29:42.054] M [COCOSUI]         #define DUMMY 0
[01:29:42.064] M [COCOSUI] Main thread IO 12.0855 ms for effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[01:29:42.081] M [COCOSUI] Main thread IO 11.3629 ms for effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[01:29:42.141] M [COCOSUI] create effect common\shader\text_simui.nfx:TShader *** time: 101.92 ms ***
[01:29:42.682] M   <SCRIPT> Pathc2Hotfix Here
[01:29:42.984] M   <SCRIPT> try send_drpf_log
[01:29:42.984] M   <SCRIPT> send_drpf_log begin
[01:29:42.984] M [COCOSUI] [UniSDK]CNtUniSdkBase:RPF£º {"type": "Update", "app_ver": "", "reach_update_time": 1546403382, "update_status": 0, "update_time": 1546403382, "use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "18-60-24-11-2b-f9", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "18-60-24-11-2b-f9", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "AR"}
[01:29:42.984] M [COCOSUI] [UniSDK]DRPF without header
[01:29:42.984] M [COCOSUI] [UniSDK]time 2019-01-02-01:29:42 -0300
[01:29:42.984] M [COCOSUI] [UniSDK]ip 192.168.0.6
[01:29:42.984] M [COCOSUI] [UniSDK]device HP Laptop 15-bs0xx
[01:29:42.994] M [COCOSUI] [UniSDK]get_mac_addr 186024112BF9
F8DA0C354C9B
C4E984D7DEA5
C4E984D7DEA5
C4E984D7DEA5
[01:29:42.999] M [COCOSUI] [UniSDK]Windows version: 6.2

[01:29:42.999] M [COCOSUI] [UniSDK]drpf json {"type":"Update","app_ver":"","reach_update_time":1546403382,"update_status":0,"update_time":1546403382,"use_time":0,"download_uuid":"uuid","project":"g91naxx2gb","source":"patcher","udid":"18-60-24-11-2b-f9","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","mac_addr":"18-60-24-11-2b-f9","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":"AR","time":"2019-01-02-01:29:42 -0300","sdk_ver":"1.5.0"}
[01:29:42.999] M [COCOSUI] [UniSDK][Error] key EB not exit
[01:29:42.999] M [COCOSUI] [UniSDK]drpf url https://drpf-g91naxx2gb.proxima.nie.netease.com/
[01:29:42.999] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body = {"type":"Update","app_ver":"","reach_update_time":1546403382,"update_status":0,"update_time":1546403382,"use_time":0,"download_uuid":"uuid","project":"g91naxx2gb","source":"patcher","udid":"18-60-24-11-2b-f9","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","mac_addr":"18-60-24-11-2b-f9","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":"AR","time":"2019-01-02-01:29:42 -0300","sdk_ver":"1.5.0"}
header =
[01:29:42.999] M   <SCRIPT> send_drpf_log end, info: {"type": "Update", "app_ver": "", "reach_update_time": 1546403382, "update_status": 0, "update_time": 1546403382, "use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "18-60-24-11-2b-f9", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "18-60-24-11-2b-f9", "isp": "", "app_channel": "netease_global", "imei": "", "location": "", "country_code": "AR"}
[01:29:42.999]   [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 3
[01:29:43.224] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 3 ok



Author: foaks    Time: 2021-3-8 05:47
Whenever I have some free time, I visit blogs to get some useful info. Today, I found your blog with the help of Google. Believe me; I found it one of the most informative blog.        먹튀검증

Author: foaks    Time: 2021-3-10 08:47
I definitely enjoying every little bit of it. It is a great website and nice share. I want to thank you. Good job! You guys do a great blog, and have some great contents. Keep up the good work        토토
Author: foaks    Time: 2021-3-16 05:55
I am very much pleased with the contents you have mentioned. I wanted to thank you for this great article.        토토
Author: foaks    Time: 2021-3-21 05:40
Wow, What an Outstanding post. I found this too much informatics. It is what I was seeking for. I would like to recommend you that please keep sharing such type of info.If possible, Thanks.        꽁머니 사이트
Author: james00    Time: 2021-3-31 05:24
I think this is an informative post and it is very useful and knowledgeable. therefore, I would like to thank you for the efforts you have made in writing this article.        Onewheel Accessories
Author: james00    Time: 2021-4-4 08:32
Super Bazar Online Shopping in Pakistan Best Deals available at discounted rates Cah on delivery Service in Karachi, Lahore, Rawalpindi, across Pakistan        leggings lounge set
Author: foaks    Time: 2021-4-4 08:38
A very awesome blog post. We are really grateful for your blog post. You will find a lot of approaches after visiting your post. I was exactly searching for. Thanks for such post and please keep it up        Onewheel Accessories
Author: foaks    Time: 2021-4-7 08:37
I'm constantly searching on the internet for posts that will help me. Too much is clearly to learn about this. I believe you created good quality items in Functions also. Keep working, congrats!        IT Support companies near me Beverlywoods Los Angeles
Author: tominay17    Time: 2021-4-7 09:00
Thanks for the post  slot super
Author: tominay17    Time: 2021-4-7 09:04
Thanks for the post  รวม superslot
Author: tominay17    Time: 2021-4-7 09:12
Thanks for the post  สล็อต ทดลองเล่นสล็อตทุกค่าย
Author: jotiroj719    Time: 2021-4-13 07:11
Pretty nice post. I just stumbled upon your weblog and wanted to say that I have really enjoyed browsing your blog posts. After all I’ll be subscribing to your feed and I hope you write again soon!        小說

Author: james004    Time: 2021-4-14 03:24
How can we recognize that it is PU leather or Real Leather What is PU Leather What is the Difference bw PU Leather and Real Leather, We have all answers in details, Please visit our website to get the best & honest information for all kind of leathers.        PU leather
Author: jotiroj719    Time: 2021-4-14 05:43
Good website! I truly love how it is easy on my eyes it is. I am wondering how I might be notified whenever a new post has been made. I have subscribed to your RSS which may do the trick? Have a great day!        漫畫

Author: Imogen    Time: 2021-4-14 06:48
This is my first time i visit here. I found so many interesting stuff in your blog especially its discussion. From the tons of comments on your articles, I guess I am not the only one having all the enjoyment here keep up the good work        大奉打更人

Author: jotiroj719    Time: 2021-4-15 06:10
A very awesome blog post. We are really grateful for your blog post. You will find a lot of approaches after visiting your post.        먹튀검증커뮤니티

Author: Imogen    Time: 2021-4-15 06:27
The article looks magnificent, but it would be beneficial if you can share more about the suchlike subjects in the future. Keep posting.        ข่าวบอลออนไลน์
Author: Imogen    Time: 2021-4-15 15:16
"Awesome! Its actually awesome article, I have got much clear idea concerning
from this piece of writing."        คลิปหลุด

Author: Imogen    Time: 2021-4-19 04:12
This is a great article thanks for sharing this informative information. I will visit your blog regularly for some latest post. I will visit your blog regularly for Some latest post.        Saudi Companies directory
Author: jotiroj719    Time: 2021-4-20 04:46
Thanks for taking the time to discuss this, I feel strongly about it and love learning more on this topic. If possible, as you gain expertise, would you mind updating your blog with extra information? It is extremely helpful for me.        thc vape oil for sale
Author: Imogen    Time: 2021-4-24 13:54
Excellent post. I was always checking this blog, and I’m impressed! Extremely useful info specially the last part, I care for such information a lot. I was exploring this particular info for a long time. Thanks to this blog my exploration has ended.        Window Replacement Hamilton

Author: Imogen    Time: 2021-4-27 12:08
I just want to let you know that I just check out your site and I find it very interesting and informative..        battery charger

Author: Imogen    Time: 2021-4-27 13:58
Boston Terrier Puppies Are One Of The Breed Of Puppies To Love And Care For Check It Out Below        Boston Terrier Puppies For Sale In USA

Author: Imogen    Time: 2021-4-29 04:32
This is a great article thanks for sharing this informative information. I will visit your blog regularly for some latest post. I will visit your blog regularly for Some latest post.        spacecraft NFT
Author: Imogen    Time: 2021-4-29 12:27
Wow, cool post. I’d like to write like this too – taking time and real hard work to make a great article… but I put things off too much and never seem to get started. Thanks though.        Industrial Internet of Things

Author: jotiroj719    Time: 2021-4-30 05:04
I am thankful to you for sharing this plethora of useful information. I found this resource utmost beneficial for me. Thanks a lot for hard work.        บาคาร่า

Author: culmayispo    Time: 2021-5-2 04:23
Thanks for this great post, i find it very interesting and very well thought out and put together. I look forward to reading your work in the future.        สล๊อต joker ฝากถอนไม่มีขั้นต่ำ

Author: jotiroj719    Time: 2021-5-2 06:30
This is such a great resource that you are providing and you give it away for free. I love seeing blog that understand the value of providing a quality resource for free.        #Police Reform

Author: jotiroj719    Time: 2021-5-3 05:03
I really appreciate this wonderful post that you have provided for us. I assure this would be beneficial for most of the people.        마징가티비
Author: jotiroj719    Time: 2021-5-3 07:15
Hi there! Nice stuff, do keep me posted when you post again something like this!        Boutique Locale
Author: jotiroj719    Time: 2021-5-3 10:31
I recently found many useful information in your website especially this blog page. Among the lots of comments on your articles. Thanks for sharing.        cialis-store.com

Author: jotiroj719    Time: 2021-5-4 11:14
It was wondering if I could use this write-up on my other website, I will link it back to your website though.Great Thanks.        amb superslot

Author: campbelllinda11    Time: 2021-5-4 14:50
Fixed fast for pennies a day; What?s covered? Drops and cracked screens; Spills and liquid damage; Mechanical and electrical failures; Power surges or power supply failures;Item failure during normal use, or from normal wear & tear; When does coverage start? Your coverage starts on the day you purchase your planon walmart protection plan |; Award-winning service:24/7 customer support with walmart protection plan |; Fast repairs or replacements;Cancel anytime, full refund in first 30 days; Free shipping on all repairs at walmart.com/protection | ;No deductibles or hidden fees; A deductible per claim will apply for monthly mobile plans;How do I file a claim?For fastest service, file a claim online anytime 24/7 with SquareTrade, an Allstate company; Just go to walmartprotection com | to file a claim in minutes;Have your receipt and covered item with you; Many claims are approved instantly on walmart protection |

geeksquad | chat will contact you as soon as possible and repair your device remotely. Unlike other tech support services, the best buy geek squad chat | provides unlimited and all-inclusive tech help and guidance for all of your connected devices. geek squad.com |unique platform can predict and resolve a problem before it even happens, all personalized to you and your device. geeksquad.com | have a well educated and expert technician in our team who can advise for all kind of problems.and www.geeksquad.com | can also recommend a good security software according to your device geeksquad.com/get protected | .

The geeks chat | is the leading remote tech support service. geeks technical support | is founded with the mission to be perfect, professional and responsible towards the customers regarding our services.geek chat | are endowed with these three traits. Perfection is what we always aim to achieve. geek squad autotech scheduler | product-centric vision is customers’ satisfaction. With the aim to be professionals to bring in our experts, we pertain to reach the high standards in an innovative approach. geek squad autotech reservation | are responsible, accountable and amenable for the claims. We bring in a degree of personal accountability on the part of our concerned customers.

staple technical support | is a prominent player known for rendering tech services proficient in keeping the devices in top shape. And, we need to ensure proper working of laptop, pc or mobile device time and again to be able to utilize the most when you need them most. The main aim of techies at staple laptop repair | is to maintain your devices in a way to boost productivity and increase uptime.

It’s always more fun to set up something new with a www.simplisafe.com | by your side. Let our start-to-finishsimplisafe.com | guide be your right-hand pal as you get ready to protect your home. simplisafe installation | walk you through every step of the process to help make your
simplisafe setup | as easy and successful as possible or visit simplisafe.com/activate |

geek squad kaspersky download | Website Protect your devices, data & your family with the growth of the digital world, kaspersky geeksquad | is energetic.kaspersky geek squad download | is extremely significant to protect your PCs, Mac, as well as mobile devices & tablets with kaspersky download geek squad |. This can be complete with the help of Kaspersky Internet security & anti-virus products from download kaspersky geek squad | that protects all devices used on digital platforms.



Author: culmayispo    Time: 2021-5-4 23:49
I really like your take on the issue. I now have a clear idea on what this matter is all about..        slotxoฝาก19รับ100
Author: jotiroj719    Time: 2021-5-6 06:12
I’ve been searching for some decent stuff on the subject and haven't had any luck up until this point, You just got a new biggest fan!..        ramalan 4d

Author: Neiver    Time: 2021-5-7 09:38
I have a problem at the beginning, I click on Play and my Clicks do not respond, that at the beginning and it does not load anything, it only sounds and the image is seen
Author: Neiver    Time: 2021-5-7 09:39
Neiver replied at 2021-5-7 09:38
I have a problem at the beginning, I click on Play and my Clicks do not respond, that at the beginni ...

HELPME! PLEASE
Author: jotiroj719    Time: 2021-5-8 04:53
What a fantabulous post this has been. Never seen this kind of useful post. I am grateful to you and expect more number of posts like these. Thank you very much.        aluminum fence

Author: culmayispo    Time: 2021-5-8 04:53
Your blog is too much amazing. I have found with ease what I was looking. Moreover, the content quality is awesome. Thanks for the nudge!        บาคาร่าออนไลน์
Author: culmayispo    Time: 2021-5-11 04:15
I really appreciate this wonderful post that you have provided for us. I assure this would be beneficial for most of the people.        judi online terlengkap

Author: jotiroj719    Time: 2021-5-11 04:47
What a fantabulous post this has been. Never seen this kind of useful post. I am grateful to you and expect more number of posts like these. Thank you very much.        메이저사이트

Author: jotiroj719    Time: 2021-5-12 05:35
It is a good site post without fail. Not too many people would actually, the way you just did. I am impressed that there is so much information about this subject that has been uncovered and you’ve defeated yourself this time, with so much quality. Good Works!        SYDNEY REMOVALISTS

Author: jackson332    Time: 2021-5-16 03:02
You make so many great points here that I read your article a couple of times. Your views are in accordance with my own for the most part. This is great content for your readers.        eye doctor Tulsa
Author: jotiroj719    Time: 2021-5-17 09:17
Wow, cool post. I’d like to write like this too – taking time and real hard work to make a great article… but I put things off too much and never seem to get started. Thanks though.        토토사이트

Author: jotiroj719    Time: 2021-5-19 04:41
I recently came across your blog and have been reading along. I thought I would leave my first comment. I don’t know what to say except that I have enjoyed reading.        recruitment agency
Author: culmayispo    Time: 2021-5-19 05:38
Great article Lot's of information to Read...Great Man Keep Posting and update to People..Thanks        international films streaming

Author: jotiroj719    Time: 2021-5-19 07:04
The post is written in very a good manner and it contains many useful information for me.        wow gold classic eu
Author: Davidjoymn    Time: 2021-5-19 12:14
Title: -
What quite good topic
Author: james004    Time: 2021-5-21 06:20
Moldavite Meaning, Uses, Dangers, Moldavites is of extraterrestrial orgin and contains intense energy Learn how to use it correctly, moldavite dangers, potential dangers, how to spot a fake, and where to buy.

Author: pgslot54    Time: 2021-6-2 04:12
Title: thank u

thank u pg game

Author: pgslot54    Time: 2021-6-2 04:13
All the contents you mentioned in post is too good and can be very useful. pg slot ทดลองเล่น
Author: pgslot54    Time: 2021-6-2 04:14
Thank you for the space to share a good  website ทดลองเล่นสล็อตฟรี pg
Author: pgslot54    Time: 2021-6-2 04:14

Wow i can say that this is another great article as expected of this เล่นเกมสล็อตpgฟรี
Author: culmayispo    Time: 2021-6-5 02:28
I am very much pleased with the contents you have mentioned. I wanted to thank you for this great article.        rent a car kraljevo aerodrom morava

Author: SEO1    Time: 2021-6-22 01:44
very interesting keep posting.        สล็อต
Author: doroslot    Time: 2021-6-25 02:59
หกอแหกอหกอ
Author: doroslot    Time: 2021-6-25 03:00
click me my name ะะ fullslot
Author: Imogen    Time: 2021-7-11 07:35
Thank you because you have been willing to share information with us. we will always appreciate all you have done here because I know you are very concerned with our.        زيادة لايكات انستقرام




Welcome to Creative-Destruction (https://forum.creative-destruction.com/) Powered by Discuz! X3.3